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final list of stuff new to scripts.dll 2.0 [message #118273] Mon, 04 October 2004 02:03 Go to previous messageGo to previous message
weetbix is currently offline  weetbix
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Registered: May 2003
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Well thats exactely what TFX_Spawn_When_Killed and TFX_Replace_When_Repaired do.

I personally don't see a reason to have two scripts that do the exact same thing but if they are put in then it doesn't matter.


WOL: - davrulezz
- dkracing0
 
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