Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » CnC Reborn : MMKII Texture Update
CnC Reborn : MMKII Texture Update [message #118075] Sat, 02 October 2004 23:36 Go to previous messageGo to previous message
liberator is currently offline  liberator
Messages: 246
Registered: May 2003
Location: Classified, Level Phi cle...
Karma:
Recruit
My advice?

Toss the "doors" to the SAM launchers.
It's not wide enough, it looks like a ****ing AT-ST.
Don't post screenshots that make people exclaim "That's no moon..."

Also, a couple of generalized bits:

Don't tile textures, period. Even if it ends up being one map it's going to look like crap.

Don't use promotional, high resolution renders as an example of what a model looks like. Instead, post an untextured version so people can get the feel of the model, then a textured version from the same veiwpoint and finally a few in-game shots from different angles.


There was a time when people were impressed that I have the firepower to decimate a planet in under 10 minutes.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: My gift for the community...
Next Topic: Help with n00b Mod
Goto Forum:
  


Current Time: Wed Jul 17 10:23:27 MST 2024

Total time taken to generate the page: 0.01037 seconds