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CnC Reborn : MMKII Texture Update [message #118074] Sat, 02 October 2004 23:35 Go to previous messageGo to previous message
PiMuRho is currently offline  PiMuRho
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Aircraftkiller

That is "real" bump mapping. It doesn't matter what other games do, W3D uses Dot 3 mapping and that's why it's out of date and not as consistent as other forms are.


Most games that use bump mapping use Dot-3

Permagrin

Looking at a bump at an angle, you will not see actual bumps. Bump mapping simulates the view of bumps without actually adding/changing geometry. Normal/Displacement maps actually add/change the geometry.


Displacement maps alter geometry, normal maps don't. You'd be hard-pressed to find a game that allows realtime displacement maps, too.


 
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