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Renegade points, kills and PM's? [message #116355] Fri, 24 September 2004 03:35 Go to previous messageGo to previous message
ghostSWT
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Registered: December 2003
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Try_lee

A score jumping by a certain value is easy enough to detect just by looking.

not if you are not looking for the jump when it happens. Let's say you are atacking a mamoth with a light tank trying to to move so the mamoth can't hit you and your tank just exploads it's a lil 2 late to see the score jump isn't it? By the time you can look at the score all the vehecles in the field can be killed.
 
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