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Cool Effect [message #116257] Thu, 23 September 2004 14:01 Go to previous messageGo to previous message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
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Commander

It's done by duplicating the meshes you want to appear in the reflection, then rotating it 180 degrees on the Z axis. You then make a flat mesh in between that is textured and translucent to make a better effect.

Oblivions pictures pretty much show all this.


Ooh, nasty.
 
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