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Waypoint Problems [message #115559] Sun, 19 September 2004 18:31 Go to previous message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
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Commander

I've never really knew how these work but I have a problem with the GDI Havester. It doesn't follow the waypoints I layed out, but instead goes the wrong way. It still reaches the Tiberium Field and then follows the correct waypoints from then on, but it gets there before the Nod Havester, making it unfair.

http://www.n00bstories.com/image.fetch.php?id=1162367766

The waypoint settings are "Ground Vehicle" and "Innate Pathfind". The Nod Havester works and follows the correct waypoints.

If this helps, I've also taken a screen of the generated sectors.

http://www.n00bstories.com/image.fetch.php?id=1108990078


Ooh, nasty.
 
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