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Renegade 2 stuff [message #111510] Sat, 28 August 2004 19:56 Go to previous messageGo to previous message
Doitle is currently offline  Doitle
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Registered: February 2003
Location: Chicago, IL
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I dunno... Poly counts on a model can be deceiving. If the model is displacement mapped that adds polys at runtime but not "official polys". You know what I mean? I know they used that in Riddick, and with the ALL OUT style of Doom 3's graphics I would assume they use it too.

http://www.n00bstories.com/image.fetch.php?id=1285726594
 
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