The best rush for nod [message #110306] |
Thu, 26 August 2004 05:07  |
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ViperFUD
Messages: 69 Registered: April 2003
Karma:
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flyingfox |
I wouldn't hold your breath on player competence. Last time I played hourglass I bought an early APC with credits from a crate (which no-one else seems to go for on that map). 2 people got in and we made it to the PP. we were all engineers, and had my 2 teammates been smart and used their remotes first, we'd have taken it down. instead, they were foolish to use their timed and let the hotties stroll in on both sides to give us a beating. course, if they had used chemical warriors we might've stood a chance at defending against the explosives.
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Wanna know what i hate? Idiots.
Don't people realize that 3 people using their remotes kill a building instantly? Do not pass go, do not collect $200 ...
And shepherds we shall be,
For thee, my Lord, for thee.
Power hath descended forth from thy hand;
That our feet may swiftly carry out thy command.
And we shall flow a river forth to thee,
And teeming with souls shall it ever be.
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