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Custom dialogs in Renegade [message #102749] Mon, 19 July 2004 18:44 Go to previous messageGo to previous message
[REHT]Spirit is currently offline  [REHT]Spirit
Messages: 277
Registered: April 2003
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If you don't mind me asking, SK, how do you creating the new dialogs? Not the entire code to display it, I just mean, do you have some text file set up where you type things like "make dialog("Purchase Terminal");" in it or is this all edited through an exe? Or is this say, in a scripts.dll file or something similar?

This could open up a lot. Such as commanding AI, that may be nice for skirmish.
 
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