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Elevator problem... [message #101980] Fri, 16 July 2004 12:09 Go to previous messageGo to previous message
Deactivated is currently offline  Deactivated
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Registered: February 2003
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General (1 Star)
htmlgod

I put together the mesh, textured it, animated it, and set it up in LE. I did the callzones and the elevator runs fine. But for some reason, I seem to have this visibility problem. It becomes invisible as I ascend through the elevator shaft. Actually, it goes back and forth between visible and invisible. This seems like a VIS problem, but the map I used it on is not VISed, and the elevator does not have VIS collision either.


Could it be possible you skipped a frame or something like than in LE settings?
 
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