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Home » Renegade Discussions » Mod Forum » XYZ, UVW tiles, placing textures.... PROBLEM SOLVED!
XYZ, UVW tiles, placing textures.... PROBLEM SOLVED! [message #-996159] Sun, 23 June 2002 02:01 Go to previous messageGo to previous message
Anonymous
Instead of doing the inside of the tunnel as a box uvw map, do each part separately as a planar. And make all the gizmo's the same size so that the textue looks the same. Also, when I did my road, I would line the gizmos up, rotate them with the incline/turn, whatever it is, then I would place the gizmo, just the gizmo at coordinates 0,0,0.
 
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