Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » XYZ, UVW tiles, placing textures.... PROBLEM SOLVED!
XYZ, UVW tiles, placing textures.... PROBLEM SOLVED! [message #-996151] Sun, 23 June 2002 03:15 Go to previous messageGo to previous message
Anonymous
Hey steggyd!

Since this does interest you, i finally found my answer!

(i hope you still understand what i was looking for... [Smile] "Stretching", or "pulling" a texture downward, not rotating)

This is what you do:

1-Select a face that is inclined

2-Apply UVW Mapping

3-Set to face (now the texture may, or may not be in the right direction) (this is where my problem was) but ignore it for now.

4-Apply Unwrap UVW

5-Go in Edit. Window will open.

In window:

6-Find your texture map#, on the top right of that window (if you have several textures on same object).

7-When you have it, select all sides by dragging.

8-Rotate 90 degrees CW or CCW.

9-In the main window you'll notice you texture rotate, yet keeping the face parameters.

There you go! Now you have a texture being PULLED downward, not ROTATED.

It looks A HELL LOT BETTER!
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: TiBeRiaN eVoLuTioN X9 is up for d/l
Next Topic: How is it possible to assign multiple textures to one mesh w
Goto Forum:
  


Current Time: Thu Jan 02 23:01:08 MST 2025

Total time taken to generate the page: 0.01086 seconds