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Home » Renegade Discussions » Mod Forum » Is it possible to trigger a sound via building aggregates?
Is it possible to trigger a sound via building aggregates? [message #-995551] Sun, 08 September 2002 12:49 Go to previous messageGo to previous message
Anonymous
I asked Greg this once before...because I noticed there were wav files to indicate that buildings were 75\% health, 50\% health, 25\% health, destruction imminent, etc.

I remember Greg replying and saying that you can indeed attach a sound event to aggregates. The thread may still be here way in the back somewhere.
 
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