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HELP! [message #-994584] Fri, 04 October 2002 04:20 Go to previous messageGo to previous message
Anonymous
dont rely on LevelEdits display, (if you are)

load your mesh/W3D terrain into leveledit then pull down the lighting tab. click on COMPUTE VERTEX SOLVE.
then look at the mesh again. it should look right I think. if it dosnt, then add a gdi spawner and export PKG, test it out with MPLAN and see if it still looks screwy. then you will know for sure If something wasnt right in RenX.
 
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