Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Gmax's W3D Importer beta test team
Gmax's W3D Importer beta test team [message #-994123] Fri, 18 October 2002 14:38 Go to previous messageGo to previous message
Anonymous
quote:
Originally posted by Abjab:
Few hours from the beta release guys [Wink]

Only a few things left to do, dropped some stuff out, like tools for helping the user to set WWSkins and Materials.

Vertices for objects with the WWSkin modifier applied can't be selected by script [Frown]
And giving you a list of vertex wouldn't help you much either on a mesh with hundreds
of vertices.

Though I might work on the Materials later to help the user set the materials properties

Abjab

One question Abjab, is this "converter" a program or a plugin for gMax? [Smile]
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: CNC_Tunnels
Next Topic: What size is/was your scripts.dll?
Goto Forum:
  


Current Time: Mon Oct 14 02:28:37 MST 2024

Total time taken to generate the page: 0.01757 seconds