Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Terrain or hierarchical model?
Terrain or hierarchical model? [message #-993987] Mon, 14 October 2002 23:56 Go to previous messageGo to previous message
Anonymous
Poly count isnt really a factor to the Renegade engine and FPS --

it's more of texture problem - alot of them will slow you down.

ACK and others have played with this and found this to be true..

Check you textures - and you may want to use VIS to help the FPS.

A quick way to test it is to make your terrain without textures - add the models without textures - then see what happens to your FPS.

If your stuff is just static - make it as terrain.

[ October 15, 2002, 06:58: Message edited by: StoneRook ]
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Reverse Mouse In Editor Walkthrough Mode
Next Topic: Gmax...
Goto Forum:
  


Current Time: Mon Jan 20 18:26:49 MST 2025

Total time taken to generate the page: 0.01018 seconds