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Home » Renegade Discussions » Mod Forum » Realistic Water Making Tutorial - By Bumpaneer, StoneRook an
Realistic Water Making Tutorial - By Bumpaneer, StoneRook an [message #-993665] Mon, 21 October 2002 14:05 Go to previous messageGo to previous message
Anonymous
You are right, Ingrownlip, I had to do the same thing with C&C Antarctica (www.cncbattalion.com look for the news).

I used Vertex Solve and then, once it finished, I added the water. Greg, you have to implement a function where we can exclude certain objects (At least only Tiles) from the Vertex Solve.

[Cool]
 
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