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			| Vehicle Animation possible? [message #-992291] | Mon, 11 November 2002 04:24   |  
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	| quote:you attach the animation(w3d) to the bone ---Originally posted by Läubi:
 
 quote:I recognized that, but I cant work out how to make this at my own Buildings.Originally posted by StoneRook:
 Look at the Refinery when the harvestor comes back -- see the arms coming out? and the T-Gas?
 all animation.
 (the WF is the same way)(in the bay)
 
 Can y expalyn it to me?
 
 
 when the bone is un-hidden via the track view (by script - or damage levels to building) - anything attached to the bone will show...
 
 Say - in a building - you would make a bone come on at frame 2 --- in track view- you would add a "visibility" controller line - then at the frames you want off - remove the line - and at the frames you want it on - have the line.
 
 when the bone is shown - anything (childs) attached to it will show...
 
 (better writeup in the W3D docs in the How-to directory)
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