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Home » Renegade Discussions » Mod Forum » Obelisk shooting too high
Obelisk shooting too high [message #-991416] Mon, 18 November 2002 23:42 Go to previous messageGo to previous message
Anonymous
taken from Greg's how to in your how to folder:

quote:
b) Nod Obelisk (see Figure 3)
(1) Place controller object at tip
(2) Move –41 meters along Z axis

that is probably what your problem is...

cant tell - because your links do not work.
 
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