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Home » Renegade Discussions » Mod Forum » Teleport and Stealth Armor NOW POSSIBLE (Read for Info)
Teleport and Stealth Armor NOW POSSIBLE (Read for Info) [message #-989663] Mon, 09 December 2002 02:29 Go to previous messageGo to previous message
Anonymous
quote:
Originally posted by NHJ BV:
überw00tage!

This is the best invention since the wheel! [Big Grin]

-The Chronosphere could teleport infantry to a set location on the battlefield, but that would give the Allies a huge early advantage (harvy killing), besides, a smart Soviet would mine the destination site [Smile]

-The Chronosphere teleports Infantry to a random location on the battlefield (it chooses 1 out of, say, 20 locations.

-A stealth suit would give GDI more chances to steal Nod's vehicles [Smile]

1. Cronosphere can't teleport infantry directly. in Red Alert 1 it killed any infantry you attempt to teleport. Even if they're in APC's and, I believe the chinook if you took over the soviets.

2. No one would want to chronoshift if it randomly put you somewhere.

Man: Lets go
~teleports infront of flame turrets and tesla coil~
Soviet Defense: ~zap~
Man: ~dead~

3. No, only way GDI could get stealth units was if they took over the Air strip, and possible needed to take over some other structors.

[ December 09, 2002, 09:38: Message edited by: generalfox ]
 
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