Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Better FPS on map
Better FPS on map [message #-988969] Thu, 19 December 2002 04:17 Go to previous messageGo to previous message
Anonymous
lol, You shouldn't need 69,000 polygons for a Renegade map. Try lowering the amount and apply VIS to it by making a copy of your base mesh and detaching small segments of it, then give them the hide and VIS properties. Run the auto-generate VIS in the editor and then place manual points afterwards.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Movies
Next Topic: Attention all C++ programmers...
Goto Forum:
  


Current Time: Mon Dec 23 03:36:46 MST 2024

Total time taken to generate the page: 0.00699 seconds