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cnc_c130drop [message #-988862] |
Fri, 20 December 2002 09:57 |
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u will get a stealth flammer by these commands:
; Version 2 of Stealth Tanks and Gun Emplacements only without the stealth.... NOD Flame Tank by Carbon-Kid Co-Admin of http://thinkharder.cjb.net for more information on our MOD`s visit our website or email us : admin@thinkharder.cjb.net my personal email is sjezk3@hotmail.com
; ; Available Cinematic Script Commands ; ; time/frame Create_Object, id (slot), preset_name, x, y, z, facing, animation ; id can be -1 to mean do not store this object, and do not destroy ; 0 Create_Object, 0, .44 Magnum, 0, 0, 0, 180, "Human.jump" ; ; time/frame Destroy_Object, id (slot) ; 0 Destroy_Object, 0 ; ; time/frame Play_Animation, id (slot), animation_name, looping, sub_obj_name ; 0 Play_Animation, 0, "Human.Jump", false ; ; time/frame Control_Camera, id ( slot ) ; use id -1 for disabling control; ; note this will also disable star control and disbale the hud ; 0 Control_Camera, 0 ; ;_________________________________________
;******************* CHEAT SHEET ******************************
;Start frame create_object slot number model x,y,z,facing animation name( model*hierarchy*.anim ) ;Start frame Play_Animation slot number anim name ( model*hierarchy*.anim ) looping Sub Object ;Start frame Play_Audio wave filename slot number bone name ; * no slot # / bone name = 2D Audio ;0= NO LOOP ( kills object when finshed ) 1= LOOP
;************************* CNC MODE: NOD AIRSTRIP DROPOFF ************************
-1 Create_Object, 1, "V_NOD_cargop_sm" -1 Play_Animation, 1, "V_NOD_cargop_sm.M_cargo-drop_sm", 0 -1 Play_Audio, "C130_IDLE_02", 1, "Cargo" -360 Destroy_Object, 1
-1 Attach_To_Bone, 3, 1, "Cargo" -180 Attach_To_Bone, 3, -1, "Cargo" -900 Attach_Script, 3, "M02_PLAYER_VEHICLE", ""
; ****************************** Trajectory Transport
-201 Create_Object, 4, "XG_HDB_TTraj", 0, 0, 0, 0 -201 Play_Animation, 4, "XG_HDB_TTraj.XG_HDB_TTraj", 4 -565 destroy_object, 4
; ****************************** Transport
-201 Create_Real_Object, 5, "NOD_Transport_Helicopter", 4, "BN_Trajectory" -201 Attach_Script, 5, "M00_Damage_Modifier_DME", "0,1,1,0,0" -201 Attach_Script, 5, "M02_PLAYER_VEHICLE", "" -201 Attach_to_Bone, 5,4,"BN_Trajectory" -201 Play_Animation, 5, "v_GDI_trnspt.v_GDI_trnspt",4 -565 destroy_object, 5
; ****************************** Trajectory Flame Tank
-201 Create_Object, 6, "XG_HDB_HTraj", 0, 0, 0, 0 -201 Play_Animation, 6, "XG_HDB_HTraj.XG_HDB_HTraj", 4 -565 destroy_object, 6
; ****************************** Humvee
-201 Create_Real_Object, 7, "CNC_NOD_Flame_tank", 6, "BN_Trajectory" -201 Attach_Script, 7, "M01_Hunt_The_Player_JDG", "" -201 Attach_to_Bone, 7,6,"BN_Trajectory" -348 Attach_to_Bone, 7,-4,"BN_Trajectory" -348 Attach_Script, 7, "M01_Medium_Tank_JDG", ""
; ****************************** Harness
-201 Create_Object, 8, "XG_HDB_Harness", 0, 0, 0, 0 -201 Play_Animation, 8, "XG_HDB_Harness.XG_HDB_Harness", 0 -565 destroy_object, 8
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cnc_c130drop
By: Anonymous on Fri, 20 December 2002 09:55
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cnc_c130drop
By: Anonymous on Fri, 20 December 2002 09:57
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cnc_c130drop
By: Anonymous on Fri, 20 December 2002 09:57
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cnc_c130drop
By: Anonymous on Fri, 20 December 2002 09:58
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cnc_c130drop
By: Anonymous on Fri, 20 December 2002 22:46
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cnc_c130drop
By: Anonymous on Sat, 21 December 2002 00:40
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cnc_c130drop
By: Anonymous on Sat, 21 December 2002 03:33
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cnc_c130drop
By: Anonymous on Sat, 21 December 2002 10:01
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cnc_c130drop
By: Anonymous on Sat, 21 December 2002 15:16
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cnc_c130drop
By: Anonymous on Sun, 22 December 2002 18:43
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cnc_c130drop
By: Anonymous on Sun, 22 December 2002 19:12
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cnc_c130drop
By: Anonymous on Sat, 21 December 2002 01:58
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cnc_c130drop
By: Anonymous on Sat, 21 December 2002 02:45
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cnc_c130drop
By: Anonymous on Sat, 21 December 2002 02:55
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cnc_c130drop
By: Anonymous on Sat, 21 December 2002 02:56
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cnc_c130drop
By: Anonymous on Sat, 21 December 2002 03:57
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cnc_c130drop
By: Anonymous on Sat, 21 December 2002 16:12
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