DO NOT use elevators of any kind on MP maps [message #-986805] |
Sat, 11 January 2003 06:07 |
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quote: Originally posted by vloktboky03: My CTF map has elevators in them. I haven't noticed any lag with them, except for misplacment when you exit an elevator. You may lose sight for a second or two, but that is all I have noticed from them.
maybe "lag" is the wrong word --
try "warping" - or "out of sync" --
you see it with doors sometimes - ever run up to one and it doesn't open? -- your client isn't in sync with the server - so - it doesn't open.
but it will get in sync eventually - and you run in - usually- most people just take it in stride.
However - if your in an elevator - you *might* fall down the shaft due to being out of sync where the elevator car is and your character. (and if the maker of the map didnt block the bottom - off you go to the blue pit...)
Now - i have played other maps with elevators - sometimes they work - sometimes they don't.
"if" everyone is on a good rig - speedy connection - and on a super server - you may not experience any of the above.
On a LAN game - we never had a problem with them - as soon as we went on the 'net - warping and falling to blue hell occured.
However - it happens enough (warping) to make me avoid using them.
There are simpler ways to move up and down.
i suggest you do the same.
but - hey - you can do anything you want... regardless how wrong it may be....
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