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The Polygon home game! [message #-986441] Mon, 13 January 2003 17:40 Go to previous messageGo to previous message
Anonymous
High-res textures are only a problem in terms of memory - the only processing done on them is decompression (if they're compressed in the first place), and that's usually handled by your GPU anyway. It's still a valid point in that regard though.
 
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