The Polygon home game! [message #-986436] |
Tue, 14 January 2003 13:47 |
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Right.
I havent got the official poop on how the vis panels work but from what i gather.....the vis panels make it possible to turn off the rendering of interior textures when you are on the outside of a building that is in your viewable area and turns off rendering of everything not viewable outside when you are inside a building.
If you set vis and dynamic culling up properly it will greatly reduce the hit on your processor and video adapter which in turn gives you a better FPS rate.
correct me if i'm wrong here guys....
There are tutorials about setting up vis and your dynamic culling system somewhere......i just cant remember where i saw them.....anyone know where these tutorials are?
If anyone can find them post a link to it in this topic so that everyone can find it again.
Eric. [ January 14, 2003, 20:49: Message edited by: SGT.May ]
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