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Help with plants. [message #-985388] Tue, 21 January 2003 08:26 Go to previous messageGo to previous message
Anonymous
quote:
Originally posted by ekearns:
quote:
Originally posted by ApacheRSG:
But NameHunter always takes cookies that I get [Frown]

It involves using the alpha channel in a texture on a flat plane so the texture is see through in some places...

Are you asking "how" to make plants or how to bring them into the editor as objects?
Right, I should read posts, just make a cross of two planes turned on their x or y axis 90 degrees then given two side w3d settings, texture it and enable the alpha blending channel setup, which I don't know off the top of my head, then export as renegade terrain and add it into the level as a tile.
 
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