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How do i make a elevator? [message #-984805] Sat, 25 January 2003 10:03 Go to previous messageGo to previous message
Anonymous
first -
make an animation in renx -

simple one - like a platform moving between two points.

animate it going up then back down.

export as a H.a.m.

make it in commando - add the elevator physics - then setup up the trigger zones for the elevator.

(look at a elevator w3d in the always.dat and use w3d viewer to view it - you will get an idea of the way to make them)

there's your elevator.

now - in lan games - they work great - but unless you have a good server and the players have little to no lag - you may have "mis-alignment" - "out of sync" errors trying to use them in MP maps.

worse case - you stutter -- and fall through the map - best case - you seem to "transport" around.

I would recommend to use the "transport" script that Dante has - easier to use - and you don't have the "out of sync" issues.

(this is not to say some MP use elevators with no problems - but in my testing - the payoff is not worth the hassle - Plus Greg said that they are error prone in MP games - and since he is the man who made most of the things in the game - i'm going with his advice)
 
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