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poly question [message #-981804] Sat, 22 February 2003 20:23 Go to previous messageGo to previous message
Anonymous
Well the texture itself doesn't effect it, its the amotunt of different textures you have on one model, you want to keep it as low as possible. as for polygons, you can reduse the amount of segments in a mesh and also renX has a few geometry optimisation tools.
 
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