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Engy Strategies, Multiplayer [message #-979406] Thu, 07 March 2002 13:43 Go to previous messageGo to previous message
Anonymous
A few specific tips:

- on maps that have no AGT/Obelisk Engineers can rule. Maps like C&C_Islands and few others I've seen Engineer rushes take out a powerplant before the harvester returns to its roost! Sadly, part of the reason this works is because servers have no delay to wait for those with slower computing systems a time to load the map and get ready. So, in the first minute of these games those with the fast systems/connections can dominate.

- however, on maps like the ones I mentioned its critical that technicians (especially GDI) plant proxC4 around the tunnels. Its unbelievable how quickly GDI go under when stealth troops come in with nuke beacons.

 
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