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Home » Renegade Discussions » Tactics and Strategies » Point system tweaks (help me out on this)
Point system tweaks (help me out on this) [message #-975142] Wed, 10 April 2002 12:30 Go to previous messageGo to previous message
Anonymous
I agree with your points, but I can see that you are a defensive player by nature and your views reflect this. I think that WW is catering to the MTV instant-gratification kids who have no idea what war is about at all. A very high kill count in Vietnam (America’s last prolonged war) would be 50. That’s it. A year of warfare and you killed 50 and you felt lucky as hell you got that many. But WW followed the Microwave-instant-oatmeal recipe and they reward going out there and fighting non-stop. This pretty much causes lawless chaos with no leader. People just do what they want and you hope it is enough to get the job done.

Renegade’s a good game, but it could have been much more. They should have incorporated some sort of voice-com software into the game. They should have developed a way to actually construct the buildings, which would give time to planning and provide for each team to present new challenges to a game with so few maps and limited strategies. But they didn’t.

So, I understand your viewpoint. You want to protect the children who go out and rush and die and rush and die, never building up a force for an all-out attack. WW isn’t going to implement your ideas, as good as they are. They’ve made this game. They just want to get the patch out, work on their editor and move on. But I think you are right. If you find out about a possible Renegade expansion pack or sequel, please become a beta tester and tell them when the changes can still be made.

 
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