quote:
Originally posted by JSMaTT:
its so annoying on maps like walls where theres no defense everyone becomes hotwires/techs and makes a dead wrong for the structure =/I also hate it when you play something like city or fields when 5 apcs come running for the oblisk
How can you stop these mad hotwire/tech rushes without placing 34803849 mines =/
The apc/hotwire-tech rush is my preferred tactic
But in undefended maps i prefer car/hotwire-tech rush because this is cheaper and faster...
When very early rush doesn't succeed, this is often because of
- MRL/MA shooting at us.
- Car/apc blocking us (in defended maps with agt/ob)
- good infantry def which react cleverly when seeing us coming...
Hope this could help.