| Map Ratings [message #-966171] | 
			Mon, 19 August 2002 01:11    | 
		 
		
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		Walls:8/10---nice design,sniper heaven,no defences, easy beacons.
  City:9/10-----nice for long battles,good sniping areas.
  field:10/10------my fav map,huge tank wars,  good infantry wars, stealth and surprises tactics flourish.
  under:9/10-----large tank wars,sniper heaven,once gdi get a tank in  the valley though quite often theyve won.
  Volcano:7/10 nice design.Game over too quick.
  Islands:6/10-- nice for a while  but gdi 0wnz Nod  most of the time,from the start with the mrls  trick.
  complex: 7/10-----Only map with a  real  under ground deathmatchy system,thats not used as  it could be.
  Canyon: 8/10: no defences..easy access to  refinery via tunnel.... nice tunnel system and design.
  Hourglass 5/10---Not a map I enjoy. tank battles are few and short...rushes  aplenty,Nod onz on this map most of the time, a little Buggy too.
  Mesa:7/10---Good  for fairly big  armor battles and sneak attacks,sniper heaven.Too small though.
  Metro 7/10---nice design especially nice sewer system and light guard tower additions.However nod obelisk  range is too long and they are too close overall.
  Overall then my fav map is field and wporst is hourglass.
		
		
		
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