;========================================================================== ; ; CAMPAIGN.INI ; ; CAMPAIGN MISSION PROGRESSION SEQUENCE AND LOADING SCREENS ; ;========================================================================== ; [Campaign] ; -- Format -- ; "Movie" - Tag for playing a movie, format is: Tag, Movie Ref, String ID Ref ; "Level" - Tag for the level to be loaded, also used to locate which loading ; screen reference is displayed for level loads. ; "Score" - Tag for displaying the score screen when finished with a level ; ----------------------------------------------------------------------------- ; Mission 00 ; ----------------------------------------------------------------------------- ; ;0=Movie Data\Movies\R_L00.bik IDS_Enc_Miss_Title_M00_01 1=Level CCCM00.mix ;M13.mix 2=Score ; ----------------------------------------------------------------------------- ; Mission 01 ; ----------------------------------------------------------------------------- ; 3=Movie Data\Movies\R_L01.bik IDS_Enc_Miss_Title_M01_01 4=Level M01.mix 5=Score ; ; ----------------------------------------------------------------------------- ; Mission 02 ; ----------------------------------------------------------------------------- ; 6=Movie Data\Movies\R_L02.bik IDS_Enc_Miss_Title_M02_01 7=Level M02.mix 8=Score ; ; ----------------------------------------------------------------------------- ; Mission 03 ; ----------------------------------------------------------------------------- ; 9=Movie Data\Movies\R_L03.bik IDS_Enc_Miss_Title_M03_01 10=Level M03.mix 11=Score ; ; ----------------------------------------------------------------------------- ; Mission 04 ; ----------------------------------------------------------------------------- ; 12=Movie Data\Movies\R_L04.bik IDS_Enc_Miss_Title_M04_01 13=Level M04.mix 14=Score ; ; ----------------------------------------------------------------------------- ; Mission 05 ; ----------------------------------------------------------------------------- ; 15=Movie Data\Movies\R_L05.bik IDS_Enc_Miss_Title_M05_01 16=Level M05.mix 17=Score ; ; ----------------------------------------------------------------------------- ; Mission 06 ; ----------------------------------------------------------------------------- ; 18=Movie Data\Movies\R_L06.bik IDS_Enc_Miss_Title_M06_01 19=Level M06.mix 20=Score ; ; ----------------------------------------------------------------------------- ; Mission 07 ; ----------------------------------------------------------------------------- ; 21=Movie Data\Movies\R_L07.bik IDS_Enc_Miss_Title_M07_01 22=Level M07.mix 23=Score ; ;----------------------------------------------------------------------------- ; Mission 08 ; ----------------------------------------------------------------------------- ; 24=Movie Data\Movies\R_L08.bik IDS_Enc_Miss_Title_M08_01 25=Level M08.mix 26=Score ; ; ----------------------------------------------------------------------------- ; Mission 09 ; ----------------------------------------------------------------------------- ; 27=Movie Data\Movies\R_L09.bik IDS_Enc_Miss_Title_M09_01 28=Level M09.mix 29=Score ; ; ----------------------------------------------------------------------------- ; Mission 10 ; ----------------------------------------------------------------------------- ; 30=Movie Data\Movies\R_L10.bik IDS_Enc_Miss_Title_M10_01 31=Level M10.mix 32=Score ; ; ----------------------------------------------------------------------------- ; Mission 11 ; ----------------------------------------------------------------------------- ; 33=Movie Data\Movies\R_L11.bik IDS_Enc_Miss_Title_M11_01 34=Level M11.mix 35=Score 36=Movie Data\Movies\R_Finale.bik IDS_Finale_Movie ;========================================================================== ; ; CAMPAIGN LOADING SCREENs SECTION ; ;========================================================================== ; -- Commands -- ; "Text"=Used for displaying a string reference from string database. ; "Text2"=Used for larger text display, same rules as "Text". ; "Wrap"=Used to establish a word wrap position for longer text strings. ; Wrap occurs from starting position out x chars that you specify. ; "Wrap2"=Used to establish a word wrap position for "Text2" text strings. ; ; "Test"=Used for testing out placement of text on screen. ; Not meant for any other use other than testing (localization issues). ; "Color"=Used to display color text in any RGB value. Default is White and ; it resets after every use. ; Gold = Color 248,227,135 ; Green = Color 100,255,100 ; Red = Color 255,150,100 ; ----------------------------------------------------------------------------- ; Level 0 Loading Screen ; ----------------------------------------------------------------------------- [Backdrop0] 0=Model IF_LVL00LOAD ; ----------------------------------------------------------------------------- ; Level 0 Loading Screen ; ----------------------------------------------------------------------------- [Backdrop13] 0=Model IF_LVL00LOAD 1=Color 100,255,100 2=Text2 50,17,IDS_LoadScreen_MX0_Title ;Mission Title 3=Color 100,255,100 4=Text 60,40,IDS_LoadScreen_MX0_SubTitle ;Mission Overview 5=Wrap 450 6=Color 100,255,100 7=Text 60,60,IDS_LoadScreen_MX0_Description ;Mission Summary ;8=Color 100,255,100 ;9=Text 60,118,IDS_Enc_Obj_Rec_M01_01 ;Mission Hint 11=Color 255,150,100 12=Text 72,154,IDS_LoadScreen_MX0_Hint_01_Title ;1st Hint Title 13=Wrap 230 14=Color 255,150,100 15=Text 72,166,IDS_LoadScreen_MX0_Hint_01_Verbose ;1st Hint Text 21=Color 255,150,100 22=Text 82,200,IDS_LoadScreen_MX0_Hint_02_Title ;2nd Hint Title 23=Wrap 220 24=Color 255,150,100 25=Text 82,212,IDS_LoadScreen_MX0_Hint_02_Verbose ;2nd Hint Text 31=Color 255,150,100 32=Text 368,154,IDS_LoadScreen_MX0_Hint_03_Title ;3rd Hint Title 33=Wrap 230 34=Color 255,150,100 35=Text 368,166,IDS_LoadScreen_MX0_Hint_03_Verbose ;3rd Hint Text 41=Color 255,150,100 42=Text 380,200,IDS_LoadScreen_MX0_Hint_04_Title ;4th Hint Title 43=Wrap 220 44=Color 255,150,100 45=Text 380,212,IDS_LoadScreen_MX0_Hint_04_Verbose ;4th Hint Text 50=Wrap 500 51=Color 248,227,135 52=Text 112,255,IDS_Enc_ObjTitle_Primary_M00_00 ;Primary Objective 53=Color 248,227,135 54=Text 118,280,IDS_Enc_ObjTitle_Secondary_M00_00 ;Secondary Objective 55=Color 248,227,135 56=Text 142,305,IDS_LoadScreen_Generic_Display_07 ;Radar 57=Color 248,227,135 58=Text 456,326,IDS_LoadScreen_Generic_Display_02 ;Ammo Count 59=Color 248,227,135 60=Text 170,330,IDS_LoadScreen_Generic_Display_05 ;Health 61=Color 248,227,135 62=Text 454,355,IDS_LoadScreen_Generic_Display_04 ;Clip Count 63=Color 248,227,135 64=Text 440,400,IDS_LoadScreen_Generic_Display_08 ;Weapon 65=Color 248,227,135 66=Text 260,398,IDS_LoadScreen_Generic_Display_03 ;Armor 67=Color 248,227,135 68=Text 134,421,IDS_LoadScreen_Generic_Display_06 ;Security Cards ; ----------------------------------------------------------------------------- ; Level 1 Loading Screen ; ----------------------------------------------------------------------------- [Backdrop1] 0=Model IF_LVL01LOAD 1=Color 100,255,100 2=Text2 50,17,IDS_Enc_Miss_Title_M01_01 ;Mission Title 3=Color 100,255,100 4=Text 60,40,IDS_Enc_ObjTitle_Overview_M01_01 ;Mission Overview 5=Wrap 330 6=Color 100,255,100 7=Text 60,60,IDS_Enc_Obj_Primary_M01_01 ;Mission Summary 8=Color 100,255,100 9=Text 60,118,IDS_Enc_Obj_Rec_M01_01 ;Mission Hint 11=Color 255,150,100 12=Text 72,155,IDS_Enc_Obj_Rec_M01_03 ;1st Hint Title 13=Wrap 230 14=Color 255,150,100 15=Text 72,166,IDS_Enc_ObjVerbose_Rec_M01_03 ;1st Hint Text 21=Color 255,150,100 22=Text 74,200,IDS_Enc_Obj_Rec_M01_02 ;2nd Hint Title 23=Wrap 230 24=Color 255,150,100 25=Text 74,212,IDS_Enc_ObjVerbose_Rec_M01_02 ;2nd Hint Text 31=Color 255,150,100 32=Text 364,155,IDS_Enc_Obj_Rec_M01_05 ;3rd Hint Title 33=Wrap 230 34=Color 255,150,100 35=Text 364,166,IDS_Enc_ObjVerbose_Rec_M01_05 ;3rd Hint Text 41=Color 255,150,100 42=Text 380,201,IDS_Enc_Obj_Rec_M01_04 ;4th Hint Title 43=Wrap 220 44=Color 255,150,100 45=Text 380,213,IDS_Enc_ObjVerbose_Rec_M01_04 ;4th Hint Text ; ----------------------------------------------------------------------------- ; Level 2 Loading Screen ; ----------------------------------------------------------------------------- [Backdrop2] 0=Model IF_LVL02LOAD 1=Color 100,255,100 2=Text2 50,17,IDS_Enc_Miss_Title_M02_01 ;Mission Title 3=Color 100,255,100 4=Text 60,40,IDS_Enc_ObjTitle_Overview_M02_01 ;Mission Overview 5=Wrap 350 6=Color 100,255,100 7=Text 60,60,IDS_Enc_Obj_Primary_M02_01 ;Mission Summary 8=Color 100,255,100 9=Text 60,118,IDS_Enc_Obj_Rec_M02_01 ;Mission Hint 11=Color 255,150,100 12=Text 102,154,IDS_Enc_Obj_Rec_M02_02 ;1st Hint Title 13=Wrap 200 14=Color 255,150,100 15=Text 102,166,IDS_Enc_ObjVerbose_Rec_M02_02 ;1st Hint Text 21=Color 255,150,100 22=Text 78,200,IDS_Enc_Obj_Rec_M02_03 ;2nd Hint Title 23=Wrap 240 24=Color 255,150,100 25=Text 78,212,IDS_Enc_ObjVerbose_Rec_M02_03 ;2nd Hint Text 31=Color 255,150,100 32=Text 362,155,IDS_Enc_Obj_Rec_M02_04 ;3rd Hint Title 33=Wrap 230 34=Color 255,150,100 35=Text 362,166,IDS_Enc_ObjVerbose_Rec_M02_04 ;3rd Hint Text 41=Color 255,150,100 42=Text 358,200,IDS_Enc_Obj_Rec_M02_05 ;4th Hint Title 43=Wrap 250 44=Color 255,150,100 45=Text 358,212,IDS_Enc_ObjVerbose_Rec_M02_05 ;4th Hint Text ; ----------------------------------------------------------------------------- ; Level 3 Loading Screen ; ----------------------------------------------------------------------------- [Backdrop3] 0=Model IF_LVL03LOAD 1=Color 100,255,100 2=Text2 50,17,IDS_Enc_Miss_Title_M03_01 ;Mission Title 3=Color 100,255,100 4=Text 60,40,IDS_Enc_ObjTitle_Overview_M03_01 ;Mission Overview 5=Wrap 350 6=Color 100,255,100 7=Text 60,60,IDS_Enc_Obj_Primary_M03_01 ;Mission Summary 8=Color 100,255,100 9=Text 60,118,IDS_Enc_Obj_Rec_M03_01 ;Mission Hint 11=Color 255,150,100 12=Text 74,156,IDS_Enc_Obj_Rec_M03_02 ;1st Hint Title 13=Wrap 240 14=Color 255,150,100 15=Text 74,166,IDS_Enc_ObjVerbose_Rec_M03_02 ;1st Hint Text 21=Color 255,150,100 22=Text 72,201,IDS_Enc_Obj_Rec_M03_03 ;2nd Hint Title 23=Wrap 230 24=Color 255,150,100 25=Text 72,212,IDS_Enc_ObjVerbose_Rec_M03_03 ;2nd Hint Text 31=Color 255,150,100 32=Text 380,156,IDS_Enc_Obj_Rec_M03_04 ;3rd Hint Title 33=Wrap 230 34=Color 255,150,100 35=Text 380,166,IDS_Enc_ObjVerbose_Rec_M03_04 ;3rd Hint Text 41=Color 255,150,100 42=Text 362,201,IDS_Enc_Obj_Rec_M03_05 ;4th Hint Title 43=Wrap 220 44=Color 255,150,100 45=Text 362,212,IDS_Enc_ObjVerbose_Rec_M03_05 ;4th Hint Text ; ----------------------------------------------------------------------------- ; Level 4 Loading Screen ; ----------------------------------------------------------------------------- [Backdrop4] 0=Model IF_LVL04LOAD 1=Color 100,255,100 2=Text2 50,17,IDS_Enc_Miss_Title_M04_01 ;Mission Title 3=Color 100,255,100 4=Text 60,40,IDS_Enc_ObjTitle_Overview_M04_01 ;Mission Overview 5=Wrap 350 6=Color 100,255,100 7=Text 60,60,IDS_Enc_Obj_Primary_M04_01 ;Mission Summary 8=Color 100,255,100 9=Text 60,118,IDS_Enc_Obj_Rec_M04_01 ;Mission Hint 11=Color 255,150,100 12=Text 76,155,IDS_Enc_Obj_Rec_M04_02 ;1st Hint Title 13=Wrap 240 14=Color 255,150,100 15=Text 76,166,IDS_Enc_ObjVerbose_Rec_M04_02 ;1st Hint Text 21=Color 255,150,100 22=Text 100,200,IDS_Enc_Obj_Rec_M04_03 ;2nd Hint Title 23=Wrap 200 24=Color 255,150,100 25=Text 100,212,IDS_Enc_ObjVerbose_Rec_M04_03 ;2nd Hint Text 31=Color 255,150,100 32=Text 366,155,IDS_Enc_Obj_Rec_M04_04 ;3rd Hint Title 33=Wrap 230 34=Color 255,150,100 35=Text 366,166,IDS_Enc_ObjVerbose_Rec_M04_04 ;3rd Hint Text 41=Color 255,150,100 42=Text 364,200,IDS_Enc_Obj_Rec_M04_05 ;4th Hint Title 43=Wrap 230 44=Color 255,150,100 45=Text 364,212,IDS_Enc_ObjVerbose_Rec_M04_05 ;4th Hint Text ; ----------------------------------------------------------------------------- ; Level 5 Loading Screen ; ----------------------------------------------------------------------------- [Backdrop5] 0=Model IF_LVL05LOAD 1=Color 100,255,100 2=Text2 50,17,IDS_Enc_Miss_Title_M05_01 ;Mission Title 3=Color 100,255,100 4=Text 60,40,IDS_Enc_ObjTitle_Overview_M05_01 ;Mission Overview 5=Wrap 350 6=Color 100,255,100 7=Text 60,60,IDS_Enc_Obj_Primary_M05_01 ;Mission Summary 8=Color 100,255,100 9=Text 60,118,IDS_Enc_Obj_Rec_M05_01 ;Mission Hint 11=Color 255,150,100 12=Text 80,155,IDS_Enc_Obj_Rec_M05_02 ;1st Hint Title 13=Wrap 220 14=Color 255,150,100 15=Text 80,166,IDS_Enc_ObjVerbose_Rec_M05_02 ;1st Hint Text 21=Color 255,150,100 22=Text 90,200,IDS_Enc_Obj_Rec_M05_03 ;2nd Hint Title 23=Wrap 210 24=Color 255,150,100 25=Text 90,212,IDS_Enc_ObjVerbose_Rec_M05_03 ;2nd Hint Text 31=Color 255,150,100 32=Text 390,155,IDS_Enc_Obj_Rec_M05_04 ;3rd Hint Title 33=Wrap 210 34=Color 255,150,100 35=Text 390,166,IDS_Enc_ObjVerbose_Rec_M05_04 ;3rd Hint Text 41=Color 255,150,100 42=Text 360,201,IDS_Enc_Obj_Rec_M05_05 ;4th Hint Title 43=Wrap 230 44=Color 255,150,100 45=Text 360,212,IDS_Enc_ObjVerbose_Rec_M05_05 ;4th Hint Text ; ----------------------------------------------------------------------------- ; Level 6 Loading Screen ; ----------------------------------------------------------------------------- [Backdrop6] 0=Model IF_LVL06LOAD 1=Color 100,255,100 2=Text2 50,17,IDS_Enc_Miss_Title_M06_01 ;Mission Title 3=Color 100,255,100 4=Text 60,40,IDS_Enc_ObjTitle_Overview_M06_01 ;Mission Overview 5=Wrap 350 6=Color 100,255,100 7=Text 60,60,IDS_Enc_Obj_Primary_M06_01 ;Mission Summary 8=Color 100,255,100 9=Text 60,118,IDS_Enc_Obj_Rec_M06_01 ;Mission Hint 11=Color 255,150,100 12=Text 92,156,IDS_Enc_Obj_Rec_M06_02 ;1st Hint Title 13=Wrap 210 14=Color 255,150,100 15=Text 92,167,IDS_Enc_ObjVerbose_Rec_M06_02 ;1st Hint Text 21=Color 255,150,100 22=Text 88,200,IDS_Enc_Obj_Rec_M06_03 ;2nd Hint Title 23=Wrap 210 24=Color 255,150,100 25=Text 88,212,IDS_Enc_ObjVerbose_Rec_M06_03 ;2nd Hint Text 31=Color 255,150,100 32=Text 394,156,IDS_Enc_Obj_Rec_M06_04 ;3rd Hint Title 33=Wrap 200 34=Color 255,150,100 35=Text 394,167,IDS_Enc_ObjVerbose_Rec_M06_04 ;3rd Hint Text 41=Color 255,150,100 42=Text 376,200,IDS_Enc_Obj_Rec_M06_05 ;4th Hint Title 43=Wrap 220 44=Color 255,150,100 45=Text 376,212,IDS_Enc_ObjVerbose_Rec_M06_05 ;4th Hint Text ; ----------------------------------------------------------------------------- ; Level 7 Loading Screen ; ----------------------------------------------------------------------------- [Backdrop7] 0=Model IF_LVL07LOAD 1=Color 100,255,100 2=Text2 50,17,IDS_Enc_Miss_Title_M07_01 ;Mission Title 3=Color 100,255,100 4=Text 60,40,IDS_Enc_ObjTitle_Overview_M07_01 ;Mission Overview 5=Wrap 350 6=Color 100,255,100 7=Text 60,60,IDS_Enc_Obj_Primary_M07_01 ;Mission Summary 8=Color 100,255,100 9=Text 60,118,IDS_Enc_Obj_Rec_M07_01 ;Mission Hint 11=Color 255,150,100 12=Text 80,154,IDS_Enc_Obj_Rec_M07_02 ;1st Hint Title 13=Wrap 230 14=Color 255,150,100 15=Text 80,166,IDS_Enc_ObjVerbose_Rec_M07_02 ;1st Hint Text 21=Color 255,150,100 22=Text 82,200,IDS_Enc_Obj_Rec_M07_03 ;2nd Hint Title 23=Wrap 230 24=Color 255,150,100 25=Text 82,212,IDS_Enc_ObjVerbose_Rec_M07_03 ;2nd Hint Text 31=Color 255,150,100 32=Text 366,154,IDS_Enc_Obj_Rec_M07_04 ;3rd Hint Title 33=Wrap 230 34=Color 255,150,100 35=Text 366,166,IDS_Enc_ObjVerbose_Rec_M07_04 ;3rd Hint Text 41=Color 255,150,100 42=Text 390,200,IDS_Enc_Obj_Rec_M07_05 ;4th Hint Title 43=Wrap 210 44=Color 255,150,100 45=Text 390,212,IDS_Enc_ObjVerbose_Rec_M07_05 ;4th Hint Text ; ----------------------------------------------------------------------------- ; Level 8 Loading Screen ; ----------------------------------------------------------------------------- [Backdrop8] 0=Model IF_LVL08LOAD 1=Color 100,255,100 2=Text2 48,17,IDS_Enc_Miss_Title_M08_01 ;Mission Title 3=Color 100,255,100 4=Text 58,40,IDS_Enc_ObjTitle_Overview_M08_01 ;Mission Overview 5=Wrap 350 6=Color 100,255,100 7=Text 58,54,IDS_Enc_Obj_Primary_M08_01 ;Mission Summary 8=Color 100,255,100 9=Text 58,118,IDS_Enc_Obj_Rec_M08_01 ;Mission Hint 11=Color 255,150,100 12=Text 110,154,IDS_Enc_Obj_Rec_M08_02 ;1st Hint Title 13=Wrap 190 14=Color 255,150,100 15=Text 110,166,IDS_Enc_ObjVerbose_Rec_M08_02 ;1st Hint Text 21=Color 255,150,100 22=Text 110,200,IDS_Enc_Obj_Rec_M08_03 ;2nd Hint Title 23=Wrap 200 24=Color 255,150,100 25=Text 110,212,IDS_Enc_ObjVerbose_Rec_M08_03 ;2nd Hint Text 31=Color 255,150,100 32=Text 370,154,IDS_Enc_Obj_Rec_M08_04 ;3rd Hint Title 33=Wrap 220 34=Color 255,150,100 35=Text 370,166,IDS_Enc_ObjVerbose_Rec_M08_04 ;3rd Hint Text 41=Color 255,150,100 42=Text 370,200,IDS_Enc_Obj_Rec_M08_05 ;4th Hint Title 43=Wrap 230 44=Color 255,150,100 45=Text 370,212,IDS_Enc_ObjVerbose_Rec_M08_05 ;4th Hint Text ; ----------------------------------------------------------------------------- ; Level 9 Loading Screen ; ----------------------------------------------------------------------------- [Backdrop9] 0=Model IF_LVL09LOAD 1=Color 100,255,100 2=Text2 50,17,IDS_Enc_Miss_Title_M09_01 ;Mission Title 3=Color 100,255,100 4=Text 60,40,IDS_Enc_ObjTitle_Overview_M09_01 ;Mission Overview 5=Wrap 350 6=Color 100,255,100 7=Text 60,60,IDS_Enc_Obj_Primary_M09_01 ;Mission Summary 8=Color 100,255,100 9=Text 60,118,IDS_Enc_Obj_Rec_M09_01 ;Mission Hint 11=Color 255,150,100 12=Text 78,154,IDS_Enc_Obj_Rec_M09_02 ;1st Hint Title 13=Wrap 220 14=Color 255,150,100 15=Text 78,166,IDS_Enc_ObjVerbose_Rec_M09_02 ;1st Hint Text 21=Color 255,150,100 22=Text 92,200,IDS_Enc_Obj_Rec_M09_03 ;2nd Hint Title 23=Wrap 210 24=Color 255,150,100 25=Text 92,212,IDS_Enc_ObjVerbose_Rec_M09_03 ;2nd Hint Text 31=Color 255,150,100 32=Text 366,154,IDS_Enc_Obj_Rec_M09_04 ;3rd Hint Title 33=Wrap 230 34=Color 255,150,100 35=Text 366,166,IDS_Enc_ObjVerbose_Rec_M09_04 ;3rd Hint Text 41=Color 255,150,100 42=Text 360,200,IDS_Enc_Obj_Rec_M09_05 ;4th Hint Title 43=Wrap 230 44=Color 255,150,100 45=Text 360,212,IDS_Enc_ObjVerbose_Rec_M09_05 ;4th Hint Text ; ----------------------------------------------------------------------------- ; Level 10 Loading Screen ; ----------------------------------------------------------------------------- [Backdrop10] 0=Model IF_LVL10LOAD 1=Color 100,255,100 2=Text2 50,17,IDS_Enc_Miss_Title_M10_01 ;Mission Title 3=Color 100,255,100 4=Text 60,40,IDS_Enc_ObjTitle_Overview_M10_01 ;Mission Overview 5=Wrap 350 6=Color 100,255,100 7=Text 60,60,IDS_Enc_Obj_Primary_M10_07 ;Mission Summary 8=Color 100,255,100 9=Text 60,118,IDS_Enc_Obj_Rec_M10_01 ;Mission Hint 11=Color 255,150,100 12=Text 82,155,IDS_Enc_Obj_Rec_M10_02 ;1st Hint Title 13=Wrap 224 14=Color 255,150,100 15=Text 82,167,IDS_Enc_ObjVerbose_Rec_M10_02 ;1st Hint Text 21=Color 255,150,100 22=Text 84,201,IDS_Enc_Obj_Rec_M10_03 ;2nd Hint Title 23=Wrap 230 24=Color 255,150,100 25=Text 84,213,IDS_Enc_ObjVerbose_Rec_M10_03 ;2nd Hint Text 31=Color 255,150,100 32=Text 370,155,IDS_Enc_Obj_Rec_M10_04 ;3rd Hint Title 33=Wrap 230 34=Color 255,150,100 35=Text 370,167,IDS_Enc_ObjVerbose_Rec_M10_04 ;3rd Hint Text 41=Color 255,150,100 42=Text 382,201,IDS_Enc_Obj_Rec_M10_05 ;4th Hint Title 43=Wrap 230 44=Color 255,150,100 45=Text 382,213,IDS_Enc_ObjVerbose_Rec_M10_05 ;4th Hint Text ; ----------------------------------------------------------------------------- ; Level 11 Loading Screen ; ----------------------------------------------------------------------------- [Backdrop11] 0=Model IF_LVL11LOAD 1=Color 100,255,100 2=Text2 50,17,IDS_Enc_Miss_Title_M11_01 ;Mission Title 3=Color 100,255,100 4=Text 60,40,IDS_Enc_ObjTitle_Overview_M11_01 ;Mission Overview 5=Wrap 350 6=Color 100,255,100 7=Text 60,60,IDS_Enc_Obj_Primary_M11_01 ;Mission Summary 8=Color 100,255,100 9=Text 60,118,IDS_Enc_Obj_Rec_M11_01 ;Mission Hint 11=Color 255,150,100 12=Text 72,154,IDS_Enc_Obj_Rec_M11_02 ;1st Hint Title 13=Wrap 230 14=Color 255,150,100 15=Text 72,166,IDS_Enc_ObjVerbose_Rec_M11_02 ;1st Hint Text 21=Color 255,150,100 22=Text 220,199,IDS_Enc_Obj_Rec_M11_04 ;2nd Hint Title 23=Wrap 230 24=Color 255,150,100 25=Text 220,211,IDS_Enc_ObjVerbose_Rec_M11_04 ;2nd Hint Text 31=Color 255,150,100 32=Text 366,154,IDS_Enc_Obj_Rec_M11_03 ;3rd Hint Title 33=Wrap 230 34=Color 255,150,100 35=Text 366,166,IDS_Enc_ObjVerbose_Rec_M11_03 ;3rd Hint Text ;========================================================================== ; ; ADDITIONAL LOADING SCREENS SECTION ; ;========================================================================== ; -- Backdrop References -- ; Backdrop90 = Tutorial Loading Screen ; Backdrop91 = Deathmatch Loading Screen ; Backdrop92 = Team Deathmatch Loading Screen ; Backdrop93 = Capture the Flag (CTF) Loading Screen ; Backdrop94 = C&C Mode Loading Screen ; Backdrop96 = C&C Skirmish Mode Loading Screen ; ----------------------------------------------------------------------------- ; Tutorial Loading Screen ; ----------------------------------------------------------------------------- [Backdrop90] 0=Model IF_LVL90LOAD 1=Color 100,255,100 2=Text2 50,17,IDS_LoadScreen_Tutorial_Item_00_Title ;Mission Title 3=Color 100,255,100 4=Text 60,40,IDS_LoadScreen_Tutorial_Item_00_Note ;Mission Overview 5=Wrap 350 6=Color 100,255,100 7=Text 60,60,IDS_LoadScreen_Tutorial_Item_00_Description ;Mission Summary 8=Color 100,255,100 9=Text 60,118,IDS_Enc_Obj_Rec_M00_01 ;Mission Hint 11=Color 255,150,100 12=Text 78,155,IDS_LoadScreen_Tutorial_Item_01_Title ;1st Hint Title 13=Wrap 220 14=Color 255,150,100 15=Text 78,166,IDS_LoadScreen_Tutorial_Item_01_Text ;1st Hint Text 21=Color 255,150,100 22=Text 100,200,IDS_LoadScreen_Tutorial_Item_02_Title ;2nd Hint Title 23=Wrap 200 24=Color 255,150,100 25=Text 100,211,IDS_LoadScreen_Tutorial_Item_02_Text ;2nd Hint Text 31=Color 255,150,100 32=Text 380,155,IDS_LoadScreen_Tutorial_Item_04_Title ;3rd Hint Title 33=Wrap 220 34=Color 255,150,100 35=Text 380,166,IDS_LoadScreen_Tutorial_Item_04_Text ;3rd Hint Text 41=Color 255,150,100 42=Text 380,200,IDS_LoadScreen_Tutorial_Item_03_Title ;4th Hint Title 43=Wrap 220 44=Color 255,150,100 45=Text 380,211,IDS_LoadScreen_Tutorial_Item_03_Text ;4th Hint Text ; ----------------------------------------------------------------------------- ; C&C Mode - Loading Screen ; ----------------------------------------------------------------------------- ; [Backdrop94] 0=Model IF_LVL94LOAD 1=Color 100,255,100 2=Text2 50,17,IDS_LoadScreen_Item_00_Title ;Mission Title 3=Color 100,255,100 4=Text 60,40,IDS_LoadScreen_Item_00_Note ;Mission Overview 5=Wrap 350 6=Color 100,255,100 7=Text 60,60,IDS_LoadScreen_Item_00_Description ;Mission Summary ;8=Color 100,255,100 ;9=Text 60,118,IDS_LoadScreen_Item_00_Text ;Mission Hint 11=Color 255,150,100 12=Text 90,155,IDS_LoadScreen_Item_01_Title ;1st Hint Title 13=Wrap 210 14=Color 255,150,100 15=Text 90,166,IDS_LoadScreen_Item_01_Text ;1st Hint Text 21=Color 255,150,100 22=Text 82,200,IDS_LoadScreen_Item_02_Title ;2nd Hint Title 23=Wrap 220 24=Color 255,150,100 25=Text 82,211,IDS_LoadScreen_Item_02_Text ;2nd Hint Text 31=Color 255,150,100 32=Text 106,245,IDS_LoadScreen_Item_05_Title ;3rd Hint Title 33=Wrap 190 34=Color 255,150,100 35=Text 106,256,IDS_LoadScreen_Item_05_Text ;3rd Hint Text 41=Color 255,150,100 42=Text 364,155,IDS_LoadScreen_Item_03_Title ;4th Hint Title 43=Wrap 230 44=Color 255,150,100 45=Text 364,166,IDS_LoadScreen_Item_03_Text ;4th Hint Text 51=Color 255,150,100 52=Text 380,200,IDS_LoadScreen_Item_04_Title ;5th Hint Title 53=Wrap 220 54=Color 255,150,100 55=Text 380,209,IDS_LoadScreen_Item_04_Text ;5th Hint Text 61=Color 255,150,100 62=Text 380,245,IDS_LoadScreen_Item_06_Title ;6th Hint Title 63=Wrap 220 64=Color 255,150,100 65=Text 380,256,IDS_LoadScreen_Item_06_Text ;6th Hint Text ; ----------------------------------------------------------------------------- ; C&C Skirmish Mode - Loading Screen ; ----------------------------------------------------------------------------- ; [Backdrop96] 0=Model IF_LVL94LOAD 1=Color 100,255,100 2=Text2 50,17,IDS_LoadScreen_Item_00_Title ;Mission Title 3=Color 100,255,100 4=Text 60,40,IDS_LoadScreen_Item_00_Note ;Mission Overview 5=Wrap 350 6=Color 100,255,100 7=Text 60,60,IDS_LoadScreen_Item_00_Description ;Mission Summary ;8=Color 100,255,100 ;9=Text 60,118,IDS_LoadScreen_Item_00_Text ;Mission Hint 11=Color 255,150,100 12=Text 90,155,IDS_LoadScreen_Item_01_Title ;1st Hint Title 13=Wrap 210 14=Color 255,150,100 15=Text 90,166,IDS_LoadScreen_Item_01_Text ;1st Hint Text 21=Color 255,150,100 22=Text 82,200,IDS_LoadScreen_Item_02_Title ;2nd Hint Title 23=Wrap 220 24=Color 255,150,100 25=Text 82,211,IDS_LoadScreen_Item_02_Text ;2nd Hint Text 31=Color 255,150,100 32=Text 106,245,IDS_LoadScreen_Item_05_Title ;3rd Hint Title 33=Wrap 190 34=Color 255,150,100 35=Text 106,256,IDS_LoadScreen_Item_05_Text ;3rd Hint Text 41=Color 255,150,100 42=Text 364,155,IDS_LoadScreen_Item_03_Title ;4th Hint Title 43=Wrap 230 44=Color 255,150,100 45=Text 364,166,IDS_LoadScreen_Item_03_Text ;4th Hint Text 51=Color 255,150,100 52=Text 380,200,IDS_LoadScreen_Item_04_Title ;5th Hint Title 53=Wrap 220 54=Color 255,150,100 55=Text 380,209,IDS_LoadScreen_Item_04_Text ;5th Hint Text 61=Color 255,150,100 62=Text 380,245,IDS_LoadScreen_Item_06_Title ;6th Hint Title 63=Wrap 220 64=Color 255,150,100 65=Text 380,256,IDS_LoadScreen_Item_06_Text ;6th Hint Text