Computer name: ROBBYHDESKTOP User name: Robby Operating System: Windows NT Operating system version 5.1 Operating system build: 0.0.2600 OS-Info: Service Pack 2 Processor: Intel(R) Pentium(R) 4 CPU 3.20GHz Clock speed: ~3190MHz Processor type: Original OEM Total physical memory: 2047Mb Available physical memory: 1538Mb Total page file size: 3943Mb Total available page file size: 3486Mb Total virtual memory: 2047Mb Available virtual memory: 2011Mb CPUID: Yes RDTSC: Yes CMOV: Yes MMX: Yes SSE: Yes SSE2: Yes 3DNow!: No Extended 3DNow!: No CPU Feature bits: 0xbfebfbff Ext. CPU Feature bits: 0x0 L1 Data Cache: None L1 Instruction Cache: None L1 Instruction Trace Cache: 0 way set associative, 0k µOPs L2 Cache: 64 byte cache lines, 8 way set associative, 1024k Video Card: NVIDIA GeForce 6800 GT Driver: nv4_disp.dll Product=6, Version=14, SubVersion=11, Build=7824 Video Card Chip Vendor: NVidia Type of chip: GeForce 6800 GT Vendor id: 0x10de Device id: 0x45 SubSys id: 0xa3443842 Revision: 161 GUID = {0xd7b71e3e, 0x4305, 0x11cf}, {0x62, 0x45, 0x4f, 0x83, 0x00, 0xc2, 0xcb, 0x35} Hardware T&L support: Yes NPatch support: No ZBias support: No Gamma support: Yes Anisotropic filtering support: No Supports texture format: A8R8G8B8 Supports texture format: X8R8G8B8 Supports texture format: R5G6B5 Supports texture format: X1R5G5B5 Supports texture format: A1R5G5B5 Supports texture format: A4R4G4B4 Supports texture format: A8 Supports texture format: L8 Supports texture format: A8L8 Supports texture format: U8V8 Supports texture format: L6V5U5 Supports texture format: X8L8V8U8 Supports texture format: DXT1 Supports texture format: DXT2 Supports texture format: DXT3 Supports texture format: DXT4 Supports texture format: DXT5 Supports render-to-texture format: A8R8G8B8 Supports render-to-texture format: X8R8G8B8 Supports render-to-texture format: R5G6B5 Supports render-to-texture format: X1R5G5B5 Texture compression support: Yes Bumpmap support: Yes Bumpmap luminance support: Yes Vertex shader version: 3.0, pixel shader version: 3.0 Driver version status: Good Max textures per pass: 8 Multisample Anti-Aliasing setting: 4x VSync enabled: 0 Shaders enabled: 1 High quality shadows enabled: 1 Compact tab-delimited version: 480 WINXP 2600 Intel 3190 2048 bfebfbff 0 NVidia GeForce 6800 GT 7824 10000 10000 3 1 1 0 0 2 2 0 1 1024 768 32 1 55.8 Dynamic LOD budget: 10000 Static LOD budget: 10000 Shadow Mode: Hardware Dynamic Shadows: On Static Shadows: On Prelit Mode: Vertex Texture Resolution: 0 Surface Effects (0-2): 2 Particle Detail(0-2): 2 Texture Filter Mode: Bilinear Screen UV Bias: Enabled NPatch level: Not supported Display mode: 1024 * 768, 32 bits Windowed Sound device: Sound effects: Enabled Sound effects volume: 0.37 Music: Enabled Music volume: 0.31 Ten latest levels played: # Build Level Length MinFPS MaxFPS AvgFPS LoadTime Status 1. 1.37 C&C_City_Flying 81:54 0 320 55.8 0 OK 2. 3. 4. 5. 6. 7. 8. 9. 10.