### Created by Xpert from Atomix
### irc.ax-games.net
### www.ax-games.net


### CREDITS
Thanks to Stealtheye for explaining to me the bug with improper bandwidth detection in Renegade.


### DESCRIPTION ###
This plugin is a port over of the Bandwidth Detection feature in the early SSGM. It checks
the bandwidth of all players ingame every minute to see if it is below a set amount.
A message will also output to the SSGM Log prefixed with _ALERT for server regulators to read.



### CHANGELOG ###

V1 - Release
v2 - Fixed a crash issue

### Installation ###

Place this in the ssgm.ini plugins list of course. Below is what should be in your SSGM.ini for the BW_Detector settings.


[BW_Detector]

; BWDefault=
;
;  The lowest a players bandwidth can be set to. 28800 is the lowest setting Renegade has, but players can set it even lower
;  with a console command. Even though 28800 is a normal setting in Renegade, this should be set at 56000 or higher as
;  28800 will cause the player to lag.

BWDefault=128000


; BWMessage=
;
; Message to send the player letting them know their bandwidth is being reset.
; You can leave this blank if you want since there's a setting within the code itself.

BWMessage=Your bandwidth was detected dropping below the allowed amount. It has been reset.
