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CNC REBORN: Construction Yard Model [message #99433] |
Sun, 04 July 2004 11:33 |
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SuperFlyingEngi
Messages: 1756 Registered: November 2003
Karma: 0
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General (1 Star) |
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Personally, I think it looks fine, but we'll see what the texture looks like.
"To announce that there must be no criticism of the President, or that we are to stand by the President, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt (1918)
"The danger to political dissent is acute where the Government attempts to act under so vague a concept as the power to protect "domestic security." Given the difficulty of defining the domestic security interest, the danger of abuse in acting to protect that interest becomes apparent. --U.S. Supreme Court decision (407 U.S. 297 (1972)
The Liberal Media At Work
An objective look at media partisanship
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CNC REBORN: Construction Yard Model [message #99452] |
Sun, 04 July 2004 13:30 |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
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General (1 Star) |
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Looks excellent. Though this isnt a RTS game and obviouslly they arent making it directly after TS like renalert. So it looks excellent.
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CNC REBORN: Construction Yard Model [message #99454] |
Sun, 04 July 2004 14:03 |
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look at cybergooch. It's the copy of the original model. Perfect match.
Pics used as references :
Sir Phoenixx |
Plus, it should have lights on top...
| Picture explain all, compare.
Sir Phoenixx, before adding comment on a model, just have a look to the original... :rolleyes:
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CNC REBORN: Construction Yard Model [message #99462] |
Sun, 04 July 2004 14:55 |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
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General (1 Star) |
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He is right about some of those though. Those things on the side shouldnt be sticking out as much. I think its fine the way it is though.
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CNC REBORN: Construction Yard Model [message #99486] |
Sun, 04 July 2004 16:26 |
icedog90
Messages: 3483 Registered: April 2003
Karma: 0
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General (3 Stars) |
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It doesn't look that accurate to the reference picture. He didn't take a close look at the size of most of the parts and extensions, therefore, it's inaccurate.
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CNC REBORN: Construction Yard Model [message #99490] |
Sun, 04 July 2004 16:41 |
icedog90
Messages: 3483 Registered: April 2003
Karma: 0
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General (3 Stars) |
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PointlessAmbler | While you certainly got all of the features and details of the Construction Yard, it's very out of proportion. Look at the voxel: the overhang is much larger in proportion to the other side, you have it the other way around.
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Exactly my point.
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CNC REBORN: Construction Yard Model [message #99505] |
Sun, 04 July 2004 17:58 |
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Renardin6 | look at cybergooch. It's the copy of the original model. Perfect match.
Pics used as references :
Sir Phoenixx |
Plus, it should have lights on top...
| Picture explain all, compare.
Sir Phoenixx, before adding comment on a model, just have a look to the original... :rolleyes:
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I was referring to it ingame, those cutscene screens weren't posted until AFTER I posted. You could try reading before you reply, or at least learn how to tell time... :rolleyes:
It resembles those screenshots, but it's not a perfect match, not even close.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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CNC REBORN: Construction Yard Model [message #99514] |
Sun, 04 July 2004 18:34 |
Cebt
Messages: 167 Registered: February 2003 Location: Denmark
Karma: 0
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Recruit |
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ahem let me say it as Eric Gooch so "filosofically" said it, that "cutscene" model is the same as the ingame version
I Believe In Power, Wisdom And Courage
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