CNC REBORN : List of Weapons [message #99355] |
Sun, 04 July 2004 07:09 |
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As I said on our forum here is the list of the weapons of the poorly crafted shit mod that I do for fun and so I do it wrong :
Well we are working on weapons:
Here is the list :
GDI
Infantry :
Soldier : new rifle
Shotgun : new shotgun
Engineer : same weapon as current beta
Disc thrower : new disc
Technician : repair gun
Bomb specialist : spas12
Jumpjet : jumpjet rilfe
Commando Sniper : m82 sniper rifle
Gdi Officer : gdi m80 chaingun
Tiberian Soldier : fire chemical spray
Medic : medic gun
Umagon : new sniper rifle
Ghost : new railgun
Stealthed Mutant : new rifle
NOD
Rocket Infantry : new rocket launcher on shoulder
Soldier : new nod rifle
Nod Flamer : new flamer
Lillith : tiberium uzi
Kane : nod railgun
Chameleon spy : new nod sniper rifle
Devil's DemolisherSoldier : spas12
Engineer : same as current beta
Cyborg Commando : same as current beta
Cyborg : cyborg chaingun
Technician : nod repair gun
Nod Elite Cadre Officer : elite cadre machine gun
Nod Elite Sniper : new nod ramjet rifle
Oxanna : nod colt
All models are finished, skin under work.
Here are some 'work in progress' pics :
And a a semi-finished medic gun :
Snipers will be happy ( 4 sniper different sniper rifles to bring you more pleasure )
( Most of the weapon models are from Permagrin )
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CNC REBORN : List of Weapons [message #99376] |
Sun, 04 July 2004 08:45 |
Deactivated
Messages: 1503 Registered: February 2003
Karma: 0
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General (1 Star) |
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C&C Reborn Must-be-Terminated list:
Shotgun : new shotgun
Bomb specialist
Jumpjet : jumpjet rilfe
Commando Sniper : m82 sniper rifle
Gdi Officer : gdi m80 chaingun
Tiberian Soldier : fire chemical spray
medic gun
Stealthed Mutant : new rifle
Nod Flamer : new flamer
Lillith : tiberium uzi
nod railgun
new nod sniper rifle
Devil's Demolisher
nod repair gun
Nod Elite Cadre Officer : elite cadre machine gun
Nod Elite Sniper : new nod ramjet rifle
nod colt
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CNC REBORN : List of Weapons [message #99399] |
Sun, 04 July 2004 09:56 |
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TheKGBspy
Messages: 96 Registered: April 2003
Karma: 0
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Recruit |
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i dont remember if we see his medic case.... Imo the gun is not a bad idea, using a sort of nano technology gun make sense in this part of time.
Ra2: Vengeance Project lead(it's Dead... sorry)
An empty Ghost since 2005.
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CNC REBORN : List of Weapons [message #99416] |
Sun, 04 July 2004 10:32 |
Deactivated
Messages: 1503 Registered: February 2003
Karma: 0
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General (1 Star) |
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DethHav0c | Care to enlighten us to what the real weapons were in TS then? Anyone?+ Its a mod based on TS, not Tiberian Sun 3D.
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Light Infantry: M16 Mk. II Pulse Rifle (a futuristic version of M16 rifle that shoots plasma energy)
Disc Thrower: Disc Grenade (disc-shaped grenade, can be thrown much farther than a regular 'nade)
Engineer: Engineering kit
Medic: Medical kit
Chemical Spray Infantry: Chemical sprayer (kills Veins)
Ghost Stalker: Railgun
Umagon: Silenced pistol, C4
Rocket Infantry: Bazooka
Cyborg: Chaingun, 70mm cannon
Cyborg Commando: Chaingun, flamethrower, C4
Basically what you see in TS is advanced versions of old weapons.
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CNC REBORN : List of Weapons [message #99430] |
Sun, 04 July 2004 11:30 |
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Mad Ivan
Messages: 513 Registered: February 2003 Location: United Kingdom
Karma: 0
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Colonel |
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WS made up some characters too, didnt they :rolleyes:
As for the4 Chem Spray, it wasnt in ts, was supposed to be in but got scrapped.
And the Cyborg Commando originally used the Plasma Cannon and Flamethrower like in Reborn
My LinkedIn profile
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CNC REBORN : List of Weapons [message #99450] |
Sun, 04 July 2004 13:24 |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
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General (1 Star) |
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Those models are pretty good. Low poly? They look good for low poly and if you didnt know , everything doesnt have to be high poly to look good.
Who modeled the other weapons beside peragrin?
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CNC REBORN : List of Weapons [message #99455] |
Sun, 04 July 2004 14:09 |
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M16 Mark II ( what I called Gdi rifle in my list ) is the exact copy of the one in ts, it was modeled by Nightcrawler, Sod.X made some weapons too.
The Jumpjet Gun is the same as seen on TS renders. If we have the model for some weapons, we copy the original model.
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CNC REBORN : List of Weapons [message #99460] |
Sun, 04 July 2004 14:38 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
Karma: 0
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General (1 Star) |
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I don't know if it's good to have more than 1 sniper character per team, but variety is usually a good thing anyway.
In TS, there weren't "commandos" and the technician could only be controlled at rare times he ran out of a structure as it blew up, and he was usually in yellow/red health and carried a pistol. If it's possible, you should add a little quirk script: the technician only able to be bought when a building is in red health.
Another thing, have you considered (and I know this sounds stupid, but this is how it worked in TS) the sniper rifle to have a limited range? In TS, the umagon could only attack if she was relatively close to the enemy target. Same went for all units. She could not attack right across a level like the snipers in Renegade and RenAlert do. Then again, everyone had perfect weapon accuracy so I guess it balances out. However no-one wants to play a game based on an RTS where they have to keep dodging snipers all game, so many you should give them a 1 bullet clip or something similar that wouldn't gayify it like Renegade.
Last but not least, program the rocket soldiers' missiles to heat seek so that they're actually useful against the units they're designed to take down.
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CNC REBORN : List of Weapons [message #99582] |
Mon, 05 July 2004 05:02 |
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If you don't like it, don't bother read 'Reborn Thread'...
And same for all who hate Reborn here : simply ignore our posts. We don't give a shit about what you say. ( now you know it. )
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