Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Archived Forums » Core Patches » coop
coop [message #99398] Sun, 04 July 2004 09:54 Go to next message
Nightma12 is currently offline  Nightma12
Messages: 2593
Registered: August 2003
Karma: 0
General (2 Stars)
Category Moderator
should Black Hand Studios make a co op? (the single player missions)


after trying to persuade Silent_Kane to do it, he refused Sad

so what do you guys think? Smile
coop [message #99423] Sun, 04 July 2004 10:56 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
Karma: 0
General (1 Star)
If they were to work properly they'd require a lot of scripting work and would probably cause lag. Remember when we went through them? There were quite a lot of issues although it was quite fun. But I would like to see one if anyone has time to work on one, even for one mission.
coop [message #99426] Sun, 04 July 2004 11:08 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Yes, we'll add a chicken coop to RenGuard.
coop [message #99485] Sun, 04 July 2004 16:26 Go to previous messageGo to next message
sum41freaky is currently offline  sum41freaky
Messages: 44
Registered: April 2004
Location: netherlands
Karma: 0
Recruit
coop sounds cool
coop [message #99560] Sun, 04 July 2004 23:57 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
Messages: 2593
Registered: August 2003
Karma: 0
General (2 Stars)
Category Moderator
Aircraftkiller

Yes, we'll add a chicken coop to RenGuard.


co op

Quote:

If they were to work properly they'd require a lot of scripting work and would probably cause lag. Remember when we went through them? There were quite a lot of issues although it was quite fun. But I would like to see one if anyone has time to work on one, even for one mission.


yeah, thats the thing, it requires an edited scripts.dll to make the single player scripts work for multiplayer
coop [message #99562] Mon, 05 July 2004 00:54 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
It's really hard for you to type in your native language? Here, try this: "Co-operative" or "Cooperative."

Coops are for chickens and animals.
coop [message #99564] Mon, 05 July 2004 01:03 Go to previous messageGo to next message
mahkra is currently offline  mahkra
Messages: 219
Registered: April 2004
Karma: 0
Recruit
ACK, here, try this: STFU. Just because you're such a dimwitted fool that you can't figure out what words are supposed to mean, that doesn't mean you have to broadcast your stupidity to everyone in the forums.
coop [message #99566] Mon, 05 July 2004 01:08 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
I know exactly what it means, that's not relevant to the reason why I posted. I prefer reading something that doesn't take me a few moments to figure out.

But yeah, go ahead and encourage idiocy. That's surely a better thing to do than teach idiots how to write the language in a legible manner. :rolleyes:
coop [message #99569] Mon, 05 July 2004 01:15 Go to previous messageGo to next message
mahkra is currently offline  mahkra
Messages: 219
Registered: April 2004
Karma: 0
Recruit
Aircraftkiller

I know exactly what it means, that's not relevant to the reason why I posted. I prefer reading something that doesn't take me a few moments to figure out.

But yeah, go ahead and encourage idiocy. That's surely a better thing to do than teach idiots how to write the language in a legible manner. :rolleyes:


Encourage idiocy? By making fun of someone who never learned context clues and doesn't know how to read or write properly? Personally, I'm not making the connection...
coop [message #99580] Mon, 05 July 2004 04:00 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
Messages: 771
Registered: April 2004
Location: The Netherlands
Karma: 0
Colonel
Lol, the funny thing is is that I am planning to do this, im trying to make assault maps out of most SP missions, and im not just copying everything, im only using a W3D file of the maps that are already in Level Edit.

I am now working on that prison map, the one with the bio lab and stuff.

Barrels can be destroyed, C&C style Laughing in that map, GDI captured the prison and must destroy "something" that is all the way down inside the bio lab, Nod has bots, base defences and weapon and ammo spawners are all over the map, only weapons like ramjet(n00b cannon) are in secret spots.

But when looking at something that has over 20000 poly`s, the FPS drops... but my PC sucks so i think it won`t happen on beter PC`s Wink

So don`t make assault maps out of them! I wan`t to do that! :twisted:


Beter known as "raapnaap".
www.apathbeyond.com
coop [message #99601] Mon, 05 July 2004 08:57 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
Messages: 2593
Registered: August 2003
Karma: 0
General (2 Stars)
Category Moderator
true Razz but i want a "cooperative" (happy ack? can we stop the flaming now) not a AOW Razz
coop [message #99608] Mon, 05 July 2004 09:25 Go to previous messageGo to next message
SuperFlyingEngi is currently offline  SuperFlyingEngi
Messages: 1756
Registered: November 2003
Karma: 0
General (1 Star)
Bah, co op is just an abbreviation for cooperative, call it what you will.

"To announce that there must be no criticism of the President, or that we are to stand by the President, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt (1918)

"The danger to political dissent is acute where the Government attempts to act under so vague a concept as the power to protect "domestic security." Given the difficulty of defining the domestic security interest, the danger of abuse in acting to protect that interest becomes apparent. --U.S. Supreme Court decision (407 U.S. 297 (1972)

The Liberal Media At Work
An objective look at media partisanship
coop [message #99688] Mon, 05 July 2004 14:20 Go to previous messageGo to next message
sum41freaky is currently offline  sum41freaky
Messages: 44
Registered: April 2004
Location: netherlands
Karma: 0
Recruit
Aircraftkiller

It's really hard for you to type in your native language? Here, try this: "Co-operative" or "Cooperative."

Coops are for chickens and animals.


i know i can do it
co-operative
cooperative
easy
coop [message #99723] Mon, 05 July 2004 15:41 Go to previous messageGo to next message
mrpirate is currently offline  mrpirate
Messages: 1262
Registered: March 2003
Location: Ontario
Karma: 0
General (1 Star)
Aircraftkiller

Coops are for chickens and animals.


Chickens are animals, too.

Anyway, I don't see the point of making co-op for Renegade, since the single player was really nothing special to begin with.
coop [message #99743] Mon, 05 July 2004 17:05 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
Karma: 0
General (1 Star)
Because everyone will of course hold the same opinion as you do.
coop [message #99744] Mon, 05 July 2004 17:10 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
Messages: 1478
Registered: July 2003
Location: Syracuse, New York
Karma: 0
General (1 Star)
USE ' NOT `
coop [message #99749] Mon, 05 July 2004 17:52 Go to previous messageGo to next message
mrpirate is currently offline  mrpirate
Messages: 1262
Registered: March 2003
Location: Ontario
Karma: 0
General (1 Star)
flyingfox

Because everyone will of course hold the same opinion as you do.


I said I didn't see the point. Where did I say anyone did or had to agree with me?
coop [message #100039] Wed, 07 July 2004 03:18 Go to previous messageGo to next message
dead6re is currently offline  dead6re
Messages: 602
Registered: September 2003
Karma: 0
Colonel
I am making em
coop [message #100076] Wed, 07 July 2004 06:59 Go to previous messageGo to next message
Renx is currently offline  Renx
Messages: 2321
Registered: April 2003
Location: Canada
Karma: 0
General (2 Stars)
Category Moderator
flyingfox

If they were to work properly they'd require a lot of scripting work and would probably cause lag. Remember when we went through them? There were quite a lot of issues although it was quite fun. But I would like to see one if anyone has time to work on one, even for one mission.


One of the members said he could do it though. It just doesn't look like he is doing it though :S


~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
coop [message #100164] Wed, 07 July 2004 10:19 Go to previous messageGo to next message
dead6re is currently offline  dead6re
Messages: 602
Registered: September 2003
Karma: 0
Colonel
Yeah, i can make them. I just learnt how to add bot control!
coop [message #100181] Wed, 07 July 2004 11:06 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
Messages: 2593
Registered: August 2003
Karma: 0
General (2 Stars)
Category Moderator
Very Happy
coop [message #100185] Wed, 07 July 2004 11:34 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
Messages: 771
Registered: April 2004
Location: The Netherlands
Karma: 0
Colonel
dead6re

I am making em


Nooo! I am! GRRRR! :twisted:

Im adding bots, and real nice "feel" to gameplay, i am adding explodable barrels, and shooting vehicles won`t give points (fair, since GDI must kill A LOT of vehicles and base defences)

Only way of getting points is to KILL enemy soldiers (not damaging)

I made a big mistake the first time, i "modded" all the presets... this way, in a .mix map.. it won`t work.... need to temp stuff... Crying or Very Sad


Beter known as "raapnaap".
www.apathbeyond.com
coop [message #100337] Thu, 08 July 2004 02:36 Go to previous messageGo to next message
dead6re is currently offline  dead6re
Messages: 602
Registered: September 2003
Karma: 0
Colonel
Wanna team up, i have great ideas for the objectives! Really good ones!
coop [message #100342] Thu, 08 July 2004 03:39 Go to previous messageGo to next message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
Karma: 0
General (1 Star)
You don't understand that the SP objectives stuff doesn't work in MP (which is the whole point of this topic), do you? And for the love of god, use ' instead of `.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
coop [message #100347] Thu, 08 July 2004 04:17 Go to previous messageGo to previous message
dead6re is currently offline  dead6re
Messages: 602
Registered: September 2003
Karma: 0
Colonel
I know, but i think i can make a few scripts that will server as objectives!

1. Objective star at pedestal
2. MSG chat what objective is on each map
3 All guns appear on map, kills or pickups!

And i have a few others that i wont meation so no1 can steal them
Previous Topic: map bugs/exploits
Next Topic: Welcome Beta Testers
Goto Forum:
  


Current Time: Sun Nov 24 02:23:47 MST 2024

Total time taken to generate the page: 0.01194 seconds