Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Archived Forums » Core Patches » Enable additional sounds and effects
Enable additional sounds and effects [message #94744] Sat, 12 June 2004 02:33 Go to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
At the moment, tracked vehicle track sounds don't work.
Turret moving sounds (ie. tank_mammoth_turret.wav) are not working neither.
Also, infantry and vehicle should leave marks on the ground (footprints, skidmarks, track dents).

Could this be included in a future patch?
Enable additional sounds and effects [message #94752] Sat, 12 June 2004 03:47 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
Messages: 2186
Registered: February 2003
Location: London
Karma: 0
General (2 Stars)
what about sounds when you die?

i sometimes hear them when i am killed while planting a beacon
Enable additional sounds and effects [message #94766] Sat, 12 June 2004 06:08 Go to previous messageGo to next message
sum41freaky is currently offline  sum41freaky
Messages: 44
Registered: April 2004
Location: netherlands
Karma: 0
Recruit
did you read about this on the renalert forum and thougth OMG RENALERT HAS IT NOW RENEGADE MUST HAVE IT TO!!!!!!
but ack said he wasnt going to give it away
Enable additional sounds and effects [message #94772] Sat, 12 June 2004 06:49 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
RenAlert has nothing to do with this...
Enable additional sounds and effects [message #94779] Sat, 12 June 2004 07:27 Go to previous messageGo to next message
sum41freaky is currently offline  sum41freaky
Messages: 44
Registered: April 2004
Location: netherlands
Karma: 0
Recruit
ok then
but i have that sounds often when i`m a sbh and get killed its pretty cool
Enable additional sounds and effects [message #94787] Sat, 12 June 2004 08:25 Go to previous messageGo to next message
Try_lee is currently offline  Try_lee
Messages: 542
Registered: February 2003
Location: Reading, England
Karma: 0
Colonel
SeaMan

RenAlert has nothing to do with this...

Ah, so you've figured out how to get them working aswell!
In that case, it'd be very nice to have it included in Renegade too...


YARR! The pirate life is for me! http://www.n00bstories.com/image.fetch.php?id=1202408761
Enable additional sounds and effects [message #94788] Sat, 12 June 2004 08:33 Go to previous messageGo to next message
Phoenix5p is currently offline  Phoenix5p
Messages: 25
Registered: June 2004
Location: Internet
Karma: 0
Recruit
Stealth Tank cloak sound don't work too.
Enable additional sounds and effects [message #94809] Sat, 12 June 2004 10:56 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
It won't work with Renegade, and it's not being included in the near future.
Enable additional sounds and effects [message #94821] Sat, 12 June 2004 11:55 Go to previous messageGo to next message
Crimson is currently offline  Crimson
Messages: 7429
Registered: February 2003
Location: Phoenix, AZ
Karma: 0
General (5 Stars)
ADMINISTRATOR
According to ACK, these particular fixes would make you unable to join servers that didn't have the same fix. So until BHS has world domination (yeah baby), we won't be able to do that.

I'm the bawss.
Enable additional sounds and effects [message #94822] Sat, 12 June 2004 11:59 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
Crimson

According to ACK, these particular fixes would make you unable to join servers that didn't have the same fix. So until BHS has world domination (yeah baby), we won't be able to do that.


But this is not the case with mods.
Old renegade models have been released, so why not this?
It's a broken feature of the engine that should have fixed before release of the game.
Enable additional sounds and effects [message #94823] Sat, 12 June 2004 12:05 Go to previous messageGo to next message
Crimson is currently offline  Crimson
Messages: 7429
Registered: February 2003
Location: Phoenix, AZ
Karma: 0
General (5 Stars)
ADMINISTRATOR
If the fix can be applied and still allow you to join any server and play as normal, then we can implement it. Things such as emoticons... they work. We are not going to add a fix that restricts your gameplay.

I'm the bawss.
Enable additional sounds and effects [message #94830] Sat, 12 June 2004 12:57 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
This entire thread is a way for Seaman to get what he wants, just because he doesn't know what it is...
Enable additional sounds and effects [message #94832] Sat, 12 June 2004 13:10 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
Not only for me, but for everyone.
Enable additional sounds and effects [message #94937] Sat, 12 June 2004 23:29 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
Messages: 504
Registered: February 2003
Location: The House of B
Karma: 0
Colonel

Crimson

So until BHS has world domination (yeah baby), we won't be able to do that.


<arnold>YOU SON OF A BITCH.</arnold>

Now we see the true intent of BHS. Very Happy


WOL: priestofb
FUD Online for Renegade character details

The preceding post was sponsored by FUD.
We are the way, you are in the way.â„¢
Enable additional sounds and effects [message #94956] Sun, 13 June 2004 02:56 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
Today C&C Renegade, tomorrow the world! :twisted:
Enable additional sounds and effects [message #95014] Sun, 13 June 2004 10:22 Go to previous messageGo to next message
Hav0c is currently offline  Hav0c
Messages: 305
Registered: August 2003
Location: England, UK
Karma: 0
Recruit
Here here! :twisted: Laughing
Enable additional sounds and effects [message #95026] Sun, 13 June 2004 12:19 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
Another thing.. could it be possible to fix the vehicle damage smoke feature for FDS?
Enable additional sounds and effects [message #95058] Sun, 13 June 2004 15:35 Go to previous messageGo to next message
Blazer is currently offline  Blazer
Messages: 3322
Registered: February 2003
Location: Phoenix, AZ
Karma: 0
General (3 Stars)
Administrator/General

Yeah vloktboky enabled that in the scripts.dll that he created.
Enable additional sounds and effects [message #95194] Mon, 14 June 2004 03:16 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
Crimson

According to ACK, these particular fixes would make you unable to join servers that didn't have the same fix. So until BHS has world domination (yeah baby), we won't be able to do that.


So let me guess.. does this involve modifiying the vehicle W3ds?
Modifying a vehicle W3d causes to show only the servers with same w3d mod.
Enable additional sounds and effects [message #95213] Mon, 14 June 2004 08:22 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
It's not that.
Enable additional sounds and effects [message #95225] Mon, 14 June 2004 10:07 Go to previous messageGo to next message
Renx is currently offline  Renx
Messages: 2321
Registered: April 2003
Location: Canada
Karma: 0
General (2 Stars)
Category Moderator
It would cause a version mismatch. According to BHS that's all that matters, and I agree. If it was put in a core update, renegade would be split and it might cause people to stop playing or other things(bad)...

~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
Enable additional sounds and effects [message #95260] Mon, 14 June 2004 12:13 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
Objects.dbb mod?
Enable additional sounds and effects [message #96350] Sun, 20 June 2004 16:36 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
I downloaded a few files that enabled a sound to be played when your character hit the ground after dying. It works great, works with RenGuard, and in public servers. No, they weren't replacements. They did not edit any kind of sound files, they just added more.

SeaMan knows what I'm talking about, they're on his site.
Enable additional sounds and effects [message #96359] Sun, 20 June 2004 19:06 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma: 0
General (3 Stars)

With the new sound functionality in bhs.dll (that makes script-played sounds work in MP), it should be possible to code up scripts that play death sounds although exactly how you would get them to fire without either modifying the presets (a no-no because of version mismatches) or overriding one of the standard scripts to do something other than what it was written for (something I hate and wont touch) I dont know.

Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Enable additional sounds and effects [message #96389] Mon, 21 June 2004 03:47 Go to previous messageGo to previous message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
icedog90

SeaMan knows what I'm talking about, they're on his site.


Yes. W3danimsound.ini.
Previous Topic: Map VIS errors archive
Next Topic: Spinning Rotor Blades
Goto Forum:
  


Current Time: Thu Nov 21 19:30:29 MST 2024

Total time taken to generate the page: 0.01140 seconds