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Old ideas.... [message #94727] Fri, 11 June 2004 23:03 Go to next message
IceSword7
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Colonel
Ok i remember a long time ago well over a year ago there was someone who posted some of these really good ideas.

Like the que line for the vehical purchase screen.

Im not sure if it was on this forum the old community forum or maybe it was the renevo forum.

If anyone has any recolection of what im talking about maybe you can find it and post it some of that persons ideas were really good.
Old ideas.... [message #94730] Fri, 11 June 2004 23:14 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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Administrator/General

I remember it...it included simulated screenshots...its probably buried among the old posts.
Old ideas.... [message #94742] Sat, 12 June 2004 02:12 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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All purchases should be timed.
As per C&C, a 1000 credit item should take 66 seconds (1 min and 6 sec) to produce.

Eg.
1 credit item takes 1.6 seconds to produce.
100 credit item takes 16 seconds to produce.
1000 credit item takes 66 seconds to produce.
Old ideas.... [message #94764] Sat, 12 June 2004 05:09 Go to previous messageGo to next message
Try_lee is currently offline  Try_lee
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Colonel
Wasn't that how the power plant was originally going to work too, with purchases taking longer once it was destroyed? Instead we get some poopy pay more thing.

YARR! The pirate life is for me! http://www.n00bstories.com/image.fetch.php?id=1202408761
Old ideas.... [message #94765] Sat, 12 June 2004 05:12 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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Try_lee

Wasn't that how the power plant was originally going to work too, with purchases taking longer once it was destroyed? Instead we get some poopy pay more thing.


"This building provides power to all other base buildings. When destroyed, player purchases and respawns take more time."
Old ideas.... [message #94782] Sat, 12 June 2004 07:30 Go to previous messageGo to next message
visorneon is currently offline  visorneon
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That would have been a much better idea

http://img.photobucket.com/albums/v611/visorneon/Signature-Animated.gif
Old ideas.... [message #94796] Sat, 12 June 2004 09:22 Go to previous messageGo to next message
Scythar is currently offline  Scythar
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Try_lee

Wasn't that how the power plant was originally going to work too, with purchases taking longer once it was destroyed? Instead we get some poopy pay more thing.


Vehicle purchases DO take more time when the powerplant is destroyed. The harvester also unloads its cargo a lot slower.


There's a hole in the sky through which things can fly.
Old ideas.... [message #94813] Sat, 12 June 2004 11:22 Go to previous message
visorneon is currently offline  visorneon
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Scythar

The harvester also unloads its cargo a lot slower.


I always thought that was lag, lol


http://img.photobucket.com/albums/v611/visorneon/Signature-Animated.gif
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