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The Limit [message #92715] Sat, 05 June 2004 06:32 Go to next message
spoonyrat is currently offline  spoonyrat
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I'm not for a moment suggesting this is a "game bug" that needs fixing, but is there a way to alter (or remove) the vehicle limit of 7? A scripts.dll or something?
The Limit [message #92721] Sat, 05 June 2004 07:36 Go to previous messageGo to next message
JPNOD is currently offline  JPNOD
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Colonel
hmm yeah, but how much would u preffer.
I think if they would go over 15 vehicels. The fps would be terrible.
I think black-cell has the script but im not sure.
The Limit [message #92722] Sat, 05 June 2004 07:39 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
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Yeah, 15 flamers would kill the FPS, fair point. I'm just interested in making tanks more feasible to use in really big games (60 or so players) without an army of Sakuras raping them for points.

Don't tell me a 15-orca rush on Walls Fly doesn't make your eyes light up Smile
The Limit [message #92727] Sat, 05 June 2004 07:59 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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It doesn't, because n00b cannons destroy them with no problem.

Vehicle limit isn't being changed.
The Limit [message #92730] Sat, 05 June 2004 08:30 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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and it isnt 7 it is 9, the harvester counts as a tank too Razz
The Limit [message #92733] Sat, 05 June 2004 08:44 Go to previous messageGo to next message
Cat998
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you mean 8, 8 verhicles on each side

When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."
The Limit [message #92738] Sat, 05 June 2004 08:54 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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no, it is 9 but the harvester counts as a tank as well
The Limit [message #92740] Sat, 05 June 2004 09:06 Go to previous messageGo to next message
cowmisfit is currently offline  cowmisfit
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I think it should at least me an option for a server to allow more vehicals, if the players want more and don't mind the FPS they can play there, if they do want the high fps they can play somewere else.

http://img299.echo.cx/img299/7085/philly1ge.jpg
The Limit [message #92746] Sat, 05 June 2004 09:21 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
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I'm not suggesting the default is changed, I was just wondering if there was a script (or however it could be done) that could be made available for a server that wanted it
The Limit [message #92813] Sat, 05 June 2004 14:38 Go to previous messageGo to next message
punkun21 is currently offline  punkun21
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Black Cell doesn't have a script for more vehicles, it is more of a back door to an existing mod. Destroyed tanks, apcs and buggies leave a shell which can be repaired to a useful state. The strategy is to buy tanks and keep killing them, leaving the shell until you have the amount of vehicles you want for a rush, since destroyed vechs don't count against the limit. Repair the shells and voila, you have a twelve med tank rush.
The Limit [message #92936] Sat, 05 June 2004 21:40 Go to previous messageGo to next message
IRON FART
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It would be nice if it could be changed according to server size or capability.

Although this is going to bog down the FPS.


http://www.baclan.org/albums/album05/dasmodell.jpg
Quote:


Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window

The Limit [message #92961] Sat, 05 June 2004 23:32 Go to previous messageGo to next message
BabyCatjuhh is currently offline  BabyCatjuhh
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punkun21

Black Cell doesn't have a script for more vehicles, it is more of a back door to an existing mod. Destroyed tanks, apcs and buggies leave a shell which can be repaired to a useful state. The strategy is to buy tanks and keep killing them, leaving the shell until you have the amount of vehicles you want for a rush, since destroyed vechs don't count against the limit. Repair the shells and voila, you have a twelve med tank rush.


Can't this be implemented? it'd be cool.
The Limit [message #92982] Sun, 06 June 2004 03:00 Go to previous messageGo to next message
JPNOD is currently offline  JPNOD
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Colonel
thats weaird, quite sure ive seen about 50 lights on hourglass once, all empty afcourse Laughing . but that guy was talking about a script.
The Limit [message #92985] Sun, 06 June 2004 04:19 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
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I don't really care how it's done, I'm just wondering if I could get hold of it
The Limit [message #93002] Sun, 06 June 2004 06:10 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
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Nightma14

no, it is 9 but the harvester counts as a tank as well


the harvester is not inclueded in the vehicle limit so it is 8
The Limit [message #93025] Sun, 06 June 2004 07:29 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
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The limit is 7 plus the harvester = 8
The Limit [message #93051] Sun, 06 June 2004 09:58 Go to previous messageGo to next message
IRON FART
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No it isn't 7.

Try it, you can buy 8 tanks/vehicles. Thats not including the harvester.


http://www.baclan.org/albums/album05/dasmodell.jpg
Quote:


Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window

The Limit [message #93062] Sun, 06 June 2004 10:30 Go to previous messageGo to next message
mrpirate is currently offline  mrpirate
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I'm fairly sure it's 8 including the harvester.
The Limit [message #93064] Sun, 06 June 2004 10:53 Go to previous messageGo to next message
IRON FART
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Nop.
http://img28.imageshack.us/img28/9916/633.jpg
Thats 7 Meds and an Orca...It worked with 8 Meds as well, but I destroyed one and bought an orca so I could get a better top-down view.

There was a harvester too.


http://www.baclan.org/albums/album05/dasmodell.jpg
Quote:


Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window

The Limit [message #93066] Sun, 06 June 2004 11:05 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
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if the harvestere was inclueded into the limit then when the harvester is deystroyed you could purchase a 9th tank and have no harvester :rolleyes:
The Limit [message #93159] Sun, 06 June 2004 17:41 Go to previous messageGo to next message
IRON FART
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Maybe if you are mega fast.

The harvester gets re-ordered automatically...faster than people.


http://www.baclan.org/albums/album05/dasmodell.jpg
Quote:


Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window

The Limit [message #93303] Mon, 07 June 2004 09:23 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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destroy your refinary, then you can build a 9th tank
The Limit [message #93335] Mon, 07 June 2004 10:33 Go to previous messageGo to next message
sum41freaky is currently offline  sum41freaky
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wel here i build 8 things and killed ref so no harvester anymore and here is how many things you can build without a harvester
http://img58.photobucket.com/albums/v178/sum41freaky/check.jpg
it are still 8 things
The Limit [message #96348] Sun, 20 June 2004 16:29 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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I believe SK knows how to change the vehicle limit. If not, I know somebody did, but I can't remember who.

I don't have any problem with the 8 vehicle limit (including the harvester), but it can be an option for servers if they wanted more.
The Limit [message #96818] Wed, 23 June 2004 08:35 Go to previous messageGo to previous message
dead6re is currently offline  dead6re
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Colonel
omg, its so easy!

Well maybe not.

Edit the scripts.dll and the obbject.dbb so it makes the vechs on nethier side, then u can make as many as u like but sbh could take the gdi vechs when made like gdi could!
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