Home » Renegade Discussions » Mod Forum » Creating a cave(inner and outer) in g-max
Creating a cave(inner and outer) in g-max [message #8993] |
Sun, 23 March 2003 00:06 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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what object do i create to make a cave celing??
I used a box but it didnt satisfy my needs......i need a smooth top to walk on the cave and a shallow bottom with edges poting out to look up at!!....kinda like the caves found in MINES and i recently seen a nice cave in conquest winter(somerhino how did you make the cave?).
Remember i want to be able to walk on top of the cave surface!
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Creating a cave(inner and outer) in g-max [message #9019] |
Sun, 23 March 2003 02:38 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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your not here to hold my hand nor help me at all.....so please refrain from posting in my topics if your of NO help!!
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Creating a cave(inner and outer) in g-max [message #9029] |
Sun, 23 March 2003 04:03 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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_____
\_', '_/ < floating island with a rigid bottom
_______ <ground level
only thing i can thing of is...to create a plane,shape it into a mountain then flip it upside down then put a flat plane on top of it to cover it ...im sure there is an easier way of doing it....i also tryed messing with a box but when moving vertices up and down to make the bottom rigid it would mess up the top
I just started using g-max,this is my 1st time using any 3d program
i appreciate the help i receive here....and ive come along ways allready
no reason to flame me for asking questions...im still a newb
prehaps ACK fears a newb might actually make a better map then he has
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
[Updated on: Sun, 23 March 2003 04:08] Report message to a moderator
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Creating a cave(inner and outer) in g-max [message #9032] |
Sun, 23 March 2003 04:17 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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yo aircraftsucka check the times of my posts....i ask a question every once in awhile either b4 i go to bed or b4 i go to work or b4 i go out....and i check to see if someone might of helped in the mean time....i dont like to come back to see i get flamed for asking a question
Whatever flame all you want.....i dont need to bother with queers like you anymore
Just keep in mind this forum isnt run by you!!
And thank god it isnt....cuz all we'd hear about is people sweatin your maps and you tellen people to f*ck off if they voiced there opinon otherwise.
DO US ALL A FAVOR AND GO KILL SOME AIRCRAFT OVER IN IRAQ
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Creating a cave(inner and outer) in g-max [message #9037] |
Sun, 23 March 2003 04:49 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 0
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General (5 Stars) |
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Remember, it's before, not b4.
Remember, it's I, not i.
Remember, it's meantime, not mean time.
Remember, it's don't, not dont.
Remember, it's a while, not awhile.
Remember, it's God, not god.
Remember, it's because, not cuz.
Remember, it's sweating, not sweatin.
Remember, it's telling, not tellen.
Remember, it's fuck, not f*ck.
Remember, it's their, not there.
Remember, it's isn't, not isnt.
Don't bother with me at all, which is fine. You've entered my target list and I'll make sure you end up like AllGusto did, a pathetic loser... You've got the loser part down, lets work on the other part next.
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Creating a cave(inner and outer) in g-max [message #9041] |
Sun, 23 March 2003 06:27 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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Titan1x77 | _____
\_', '_/ < floating island with a rigid bottom
_______ <ground level
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So you want a hallowed out, flattened orange? Like with just the peal?
I would make a plane ____________ with ^ this side up, shape it, then take another long enough to rap around it as a wall, then put a top on, welding the verticals together. And shape it all nice and the way you want it, then I would take a box or something and put it around it and shape it all nice. I don’t know what exactly you want, so, I can’t really help full, all I can recommend is be creative, if you think it will work, save your work before you start, do it, if it does not work, go back to your save and try it a different way.
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Creating a cave(inner and outer) in g-max [message #9053] |
Sun, 23 March 2003 07:45 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Cebt
Messages: 166 Registered: February 2003 Location: Denmark
Karma: 0
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Recruit |
![cebt2209](/theme/Renegade_Forums/images/yahoo.png)
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Quote: | We're not here to hold your hand throughout this.
Keep your queries to one topic. Stop spamming the forum with it.
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if i remember right you were the one spamming here cus a spam is a post with no connection to the threat topic and i dont think your post had any
I Believe In Power, Wisdom And Courage
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Creating a cave(inner and outer) in g-max [message #9071] |
Sun, 23 March 2003 10:06 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Doitle
Messages: 1723 Registered: February 2003 Location: Chicago, IL
Karma: 0
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General (1 Star) Moderator/Captain |
![107989824](/theme/Renegade_Forums/images/icq.png)
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Quote: | Remember, it's before, not b4.
Remember, it's I, not i.
Remember, it's meantime, not mean time.
Remember, it's don't, not dont.
Remember, it's a while, not awhile.
Remember, it's God, not god.
Remember, it's because, not cuz.
Remember, it's sweating, not sweatin.
Remember, it's telling, not tellen.
Remember, it's fuck, not f*ck.
Remember, it's their, not there.
Remember, it's isn't, not isnt.
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![http://koti.mbnet.fi/cyrus/images/spellingnazi.gif](http://koti.mbnet.fi/cyrus/images/spellingnazi.gif)
I just couldn't resist! That was too perfect an opportunity to use it.
Also, I think what he may be talking about is a sort of Mesa within the cave.
--------------------
|''''''''''''''''''''''''''''''|
|'''''''''''-----'''''''''''|
|'''''''''''\XX/'''''''''''|
|'''''''''''|XX|'''''''''''|
--------------------
I just used ' to fill in blank space.
Is that what it should look like?
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Creating a cave(inner and outer) in g-max [message #9102] |
Sun, 23 March 2003 12:47 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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Im just interested in learning as many ways to make a cave...ive tried a couple of ways(plane,box) havent tried tube yet....thanks for the replys guys.....if anyone has another method...please post it
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Creating a cave(inner and outer) in g-max [message #9221] |
Mon, 24 March 2003 01:46 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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Cpo64 |
Titan1x77 | _____
\_', '_/ < floating island with a rigid bottom
_______ <ground level
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So you want a hallowed out, flattened orange? Like with just the peal?
I would make a plane ____________ with ^ this side up, shape it, then take another long enough to rap around it as a wall, then put a top on, welding the verticals together. And shape it all nice and the way you want it, then I would take a box or something and put it around it and shape it all nice. I don’t know what exactly you want, so, I can’t really help full, all I can recommend is be creative, if you think it will work, save your work before you start, do it, if it does not work, go back to your save and try it a different way.
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how do i weld vertices?.....just selecet the vertices from two different objects and press weld?
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Creating a cave(inner and outer) in g-max [message #9240] |
Mon, 24 March 2003 05:28 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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bigwig992
Messages: 555 Registered: February 2003 Location: Nashua, NH
Karma: 0
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Colonel |
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Since I'm horrible in RenX, I just check the vertex XYZ postion, write it down on a peice of paper, give the other vertex those coordinates. Than after I get all the vertex's in the right places, I just attach it to the other objects. But that's only when i need precision modeling.
Eh, forget all I said, I'm horrible in RenX .
ACK, he's asking questions so he can become half way decent at modding. If your not going to anwser his question, don't even reply, go cry to the moderators about it, if they DO care that he ask a lot of questions, than you should come back and start bitching and moaning.
-The ONLY Renegade fan to pee off a school.
![http://www.n00bstories.com/image.fetch.php?id=1055662786](http://www.n00bstories.com/image.fetch.php?id=1055662786)
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Creating a cave(inner and outer) in g-max [message #9327] |
Mon, 24 March 2003 14:42 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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Sir Phoenixx |
Titan1x77 | how do i weld vertices?.....just selecet the vertices from two different objects and press weld?
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Combine the objects, select the vertices, and weld.
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Just remember, that the first object you select will keep its properties, while the other objects properties will be lost (W3D export options, some other stuff) Select your vertices 2,3,4 or more, set the max weld distance, then hit weld. When I am doing a lot of attaching, I select all the vertices and set the wield to about 1 and hit wield, it gets rid of some holes that you might miss.
It is better to attach and wield before you start texturing, sometimes.
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