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Med tank vs Artillery Fraps [message #91925] Wed, 02 June 2004 17:05 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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spoonyrat

Deathgod

I don't need convincing, I know what an arty can do.

No, you don't. No one in FUD does, which is why whenever you get raped by a skilled arty player, you play the "OGM U CAN HOLD A MOUSE BUTTON DOWN ALL GAME U R SO 1337!!!?!?!?!" card. No-one who understands tankskill says that.


This literally made me laugh out loud. I don't think we've ever "played that card" when we get owned by arties, because we DON'T get owned by them. About the only time I fear an arty is if I am an infantry unit and am out of my weapons range but inside an arty's range, and even then I'm not horribly worried. I understand tank skill perfectly fine, and I also understand that against a driver of equal skill on equal ground an arty will never win against a med tank. Both vehicles have the same rate of fire, and it takes 9 shots for an arty to kill a med but only 7 for the med to kill the arty. As I have stated many times before, unless the arty has a range/cover advantage or engineer support, it will lose.


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Med tank vs Artillery Fraps [message #91945] Wed, 02 June 2004 17:59 Go to previous messageGo to next message
Boxcarman is currently offline  Boxcarman
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nice graphic card spoon
Med tank vs Artillery Fraps [message #91961] Wed, 02 June 2004 18:32 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
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You mean "Nice graphics card Remek"
Med tank vs Artillery Fraps [message #91967] Wed, 02 June 2004 18:41 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
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Deathgod

I understand tank skill perfectly fine, and I also understand that against a driver of equal skill on equal ground an arty will never win against a med tank. Both vehicles have the same rate of fire, and it takes 9 shots for an arty to kill a med but only 7 for the med to kill the arty. As I have stated many times before, unless the arty has a range/cover advantage or engineer support, it will lose.


Since a sizeable chunk of tankskill is knowledge of the map and using terrain to your advantage (which isn't allowed according to you), it's pretty evident you don't understand tankskill at all.

Yes, if you plonked an arty and a med facing each other and told them to start shooting at the same time, the med would win.
What kind of idiot fights like that? Other than newbies and FUD players, of course Smile
Med tank vs Artillery Fraps [message #91973] Wed, 02 June 2004 18:59 Go to previous messageGo to next message
mahkra is currently offline  mahkra
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spoonyrat

using terrain to your advantage (which isn't allowed according to you)


by all means, using terrain to your advantage is allowed. but when one vehicle wins because of a terrain advantage, then you're not demonstrating VEHICLE superiority. you're demonstrating TACTICAL superiority.

in a fair 1v1 fight, a med tank WILL WIN against an arty. the only way the artillery will win is if it has a terrain advantage (unless the med driver totally sucks, of course, in which case the arty can win on even terrain).

in a real game, nothing's wrong with using terrain to your advantage. when you're trying to decide who will win in a 1v1 arty/med fight, though, you CANNOT give one vehicle a terrain advantage, because that will skew your results.

with a big enough terrain advantage, a light tank can kill a mammoth. but no intelligent person would claim that means a light tank is better 1v1 than a mammy. this arty/med discussion is the same idea...
Med tank vs Artillery Fraps [message #91984] Wed, 02 June 2004 19:14 Go to previous messageGo to next message
Boxcarman is currently offline  Boxcarman
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spoonyrat

You mean "Nice graphics card Remek"
yah
Med tank vs Artillery Fraps [message #91985] Wed, 02 June 2004 19:15 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
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mahkra

by all means, using terrain to your advantage is allowed. but when one vehicle wins because of a terrain advantage, then you're not demonstrating VEHICLE superiority. you're demonstrating TACTICAL superiority.

Not the case. Of all the vehicles, Artillery can make best use of cover since its turret is so close to the edge of the tank.
Med tank vs Artillery Fraps [message #92019] Wed, 02 June 2004 20:32 Go to previous messageGo to next message
Boxcarman is currently offline  Boxcarman
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what video card do you have remek. i need to get one, soo.. im kinda looking.
Med tank vs Artillery Fraps [message #92021] Wed, 02 June 2004 20:41 Go to previous messageGo to next message
PointlessAmbler is currently offline  PointlessAmbler
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This is ridiculous. A Medium Tank beats an Artillery on flat ground if they're in range of each other. If the Artillery can stay out of the Medium Tank's range, the Artillery wins. Not that difficult to understand.

Med tank vs Artillery Fraps [message #92032] Wed, 02 June 2004 21:19 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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Colonel

Someone in this thread is having trouble with it, and it's not me.

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Med tank vs Artillery Fraps [message #92035] Wed, 02 June 2004 21:34 Go to previous messageGo to next message
PointlessAmbler is currently offline  PointlessAmbler
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Wow, for once we agree on something :/

Med tank vs Artillery Fraps [message #92041] Wed, 02 June 2004 21:56 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
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You're talking as if every engagement is fought on a perfectly flat gaming field and firing commences mutually.

By the same argument you could say a Medium Tank will beat an Apache every time, since it wins in terms of power vs armour.

What you don't understand is that Renegade does not work that way at all.
Med tank vs Artillery Fraps [message #92042] Wed, 02 June 2004 22:03 Go to previous messageGo to next message
PointlessAmbler is currently offline  PointlessAmbler
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Obviously, on hilly ground, the Artillery could be driven so that it can get shots off on a Medium Tank when the Medium Tank can't retaliate. But conversely, a Medium Tank could sneak up on an Artillery and do the same thing. Basically, it's whoever's facing uphill has the advantage (or, if they're both facing uphill, whoever has more of their tank exposed to the enemy).

I didn't say there weren't conditions. The Medium Tank beats the Artillery if it can close it fast enough, or the Artillery (stupidly) starts taking shots at the Medium Tank when it is inside the Medium Tank's range. Artillery wins when it can shoot at the Medium Tank at a distance. On hilly ground, whoever can utilize it better wins. I fail to see the problem here. What part of this isn't obvious?

Everyone that posts here has surely beaten superior vehicles with inferior ones, because they utilized their terrain to make them more effective. Who hasn't killed a Medium Tank with a Light Tank, a Mammoth Tank with a Flame Tank, or even a Humvee with a Chem Trooper? This doesn't involve unit balance so much as it involves tactics. Better tacticians win.

I'm not trying to argue a side here -- I'm saying the whole "ARTY SI BETTAR THEN THE MADD TANK" or vice versa is retarded. They both have their pros and cons. In a stand-up fight, the Medium Tank wins. It is the objective of the Artillery to make it as little of a stand-up fight as possible. Hell, it's possible to beat a Mammoth Tank with a Nod Buggy, although the driver of the Mammoth Tank would probably be comatose before that happens.


Med tank vs Artillery Fraps [message #92045] Wed, 02 June 2004 22:13 Go to previous messageGo to next message
Boxcarman is currently offline  Boxcarman
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Med tank vs Artillery Fraps [message #92046] Wed, 02 June 2004 22:18 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
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I never, ever said an arty is better than a med tank. Or vice versa.
Med tank vs Artillery Fraps [message #92048] Wed, 02 June 2004 22:29 Go to previous messageGo to next message
PointlessAmbler is currently offline  PointlessAmbler
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Ok, then what the hell are we arguing about? It seems to be nothing.

Med tank vs Artillery Fraps [message #92052] Wed, 02 June 2004 23:28 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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spoonyrat


What you don't understand is that Renegade does not work that way at all.


And finally you see my point, although I had to explain both sides for you to do so.


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Med tank vs Artillery Fraps [message #92083] Thu, 03 June 2004 04:33 Go to previous messageGo to next message
Phoenix - Aeon is currently offline  Phoenix - Aeon
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I can see where you're both coming from and have indeed gained a lot more respect for FUD in this thread, however I could be conbstrued that your advice virtually writes off the arty to some newbies. Why not just say "in the hands of a skilled player the arty can be deadly, but it takes time to gain that skill". I know I can take virtually anything down in an arty, but I still prefer a med. On the subject of Lights vs. mammys I don't think I've ever lost to a mammy in a light, but then again that's just because I push the speed advantage, point being, use your advantage and you'll always win, let go off that advantage and you're getting owned.
Med tank vs Artillery Fraps [message #92095] Thu, 03 June 2004 05:47 Go to previous messageGo to next message
mahkra is currently offline  mahkra
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Phoenix - Aeon

I can see where you're both coming from and have indeed gained a lot more respect for FUD in this thread, however I could be conbstrued that your advice virtually writes off the arty to some newbies. Why not just say "in the hands of a skilled player the arty can be deadly, but it takes time to gain that skill".


in all fairness though, it's not really all that irresponsible to steer newbies away from the mobile artillery, because the arty is too fragile for newbies to survive long enough to shoot anything. (we've all seen it happen a hundred times, i'm sure -- newbie buys an arty, drives it out into the field to try to fight, can't even turn the turret because the camera isn't locked to turret, and blows up without firing a shot.) they should be using a light tank for tank vs tank combat, and they should only use an artillery in situations where other people are drawing fire away from them.

(if we steer them away from arties, though, it doesn't mean they'll never use an arty. it just means that by the time they try to use an arty for tank combat, they'll actually know how to fight because of those skills they developed in a light tank.)

if someone wanted to learn how to ride a motorcycle, you'd probably tell them to start by learning to ride a bike. i think this is kinda the same idea: an arty might be more destructive, but it's not a good vehicle to learn in. newbies should learn in something safer and then branch out to different vehicles later.
Med tank vs Artillery Fraps [message #92207] Thu, 03 June 2004 12:17 Go to previous messageGo to next message
Phoenix - Aeon is currently offline  Phoenix - Aeon
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Fair enough, it was only a suggestion from someone who is really only an average player with made better by experience.
Med tank vs Artillery Fraps [message #92258] Thu, 03 June 2004 14:49 Go to previous messageGo to next message
Boxcarman is currently offline  Boxcarman
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Page 4 yet....
Med tank vs Artillery Fraps [message #92405] Fri, 04 June 2004 01:52 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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Nodbugger

Being retarded doesn't help much either,

I have destroyed mammoth tanks with the pistol It took about 15 min. But I did kill it.


big lie... lmao
Med tank vs Artillery Fraps [message #92795] Sat, 05 June 2004 13:14 Go to previous messageGo to next message
Boxcarman is currently offline  Boxcarman
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Remek, talk to me...!!
Re: Med tank vs Artillery Fraps [message #92797] Sat, 05 June 2004 13:19 Go to previous messageGo to next message
cowmisfit is currently offline  cowmisfit
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spoonyrat

Thanks to the following
Remekpl: Fraps capturing and webhost
Dancinrat: My opponent
Wurmrat: Server host
Doomflama: teaching me how to play field Smile

This is for FUD's benefit. An arty isn't gonna beat a med tank, right?
http://remek.anti-freez.net/spoony/artymed.wmv
Mobile Artillery: me
Medium Tank: Dancinrat

You might be thinking that's an unfair situation since Nod has the hill. Not the case.
http://remek.anti-freez.net/spoony/medarty.wmv
Medium Tank: me
Mobile Artillery: Dancinrat

What does this prove? Two things.

1. Tankskill is generally more important than what unit you're driving. (Which, I admit, is a point FUD was right to make)
2. Saying Arties suck in tank fights is the most retarded thing in the world


You just gave me a AWSOME idea for a website Smile


http://img299.echo.cx/img299/7085/philly1ge.jpg
Med tank vs Artillery Fraps [message #92800] Sat, 05 June 2004 13:32 Go to previous messageGo to previous message
spoonyrat is currently offline  spoonyrat
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Boxcarman

Remek, talk to me...!!


I don't think Remek's ever been inclined to post here. Reach him at CW, non00bs.net or renstation.net
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