Med tank vs Artillery Fraps [message #91724] |
Tue, 01 June 2004 18:27 |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
Karma: 0
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General (1 Star) |
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He hit the art there, you can hit an arty behind the hill in right places, although very hard to do in a med while moving when the art is too
Homey
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Med tank vs Artillery Fraps [message #91792] |
Wed, 02 June 2004 01:33 |
spoonyrat
Messages: 406 Registered: December 2003 Location: England
Karma: 0
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Commander |
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It doesn't count then because I got out to heal? So did the artillery driver. And an arty can be teched to full faster than a med, not to mention the only suitable place for me to heal was on the tiberium field.
And PLEASE stfu about the mammoth/pistol issue, all of you. Start a new topic.
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Med tank vs Artillery Fraps [message #91801] |
Wed, 02 June 2004 03:04 |
spoonyrat
Messages: 406 Registered: December 2003 Location: England
Karma: 0
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Commander |
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Fair point, but the reason an arty usually beats a med at the entrance to Nod base on Field (Assuming the drivers are pretty evenly matched in terms of tankskill) is the arty fixes quicker.
Only vehicles a Hotwire/Tech can heal over are lighttank (non-rav), APC (non-PIC), humvee/buggy and orca/apache machineguns
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Med tank vs Artillery Fraps [message #91849] |
Wed, 02 June 2004 10:33 |
spoonyrat
Messages: 406 Registered: December 2003 Location: England
Karma: 0
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Commander |
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Priest, if you're not convinced, I'll make another fraps. This time I'll let a med tank move up and start hitting my Hand, then move out from my base and take him on. No range advantage and no hill for me to hide behind.
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Med tank vs Artillery Fraps [message #91853] |
Wed, 02 June 2004 11:13 |
mahkra
Messages: 219 Registered: April 2004
Karma: 0
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Recruit |
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spoonyrat | Priest, if you're not convinced, I'll make another fraps. This time I'll let a med tank move up and start hitting my Hand, then move out from my base and take him on. No range advantage and no hill for me to hide behind.
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you're right - no hill... just A WALL.
spoony, you've still got cover if you do that. and that's the whole point. artilleries are great IF YOU HAVE COVER (or engineer support).
out in the open, an artillery will get torn apart. *maybe* it will survive 1v1, but if there are 2 enemies, that arty will die in seconds. and it's rare that there's only 1 enemy around.
also, just look back at those videos you made. when you were in the arty, you won, but just barely. when you were in the med, though, you won quite handily. doesn't that suggest that a med tank is better 1v1, but you won both times because you're a better tank driver than the guy you made those videos with?
oh, and ACK, what's the big deal about calling a medium tank a "med?"
YOU once said the following:Aircraftkiller | Looking at the fact that he got his point across... and it was perfectly legible...
| if getting one's point across is really all that matters, why do you make such a big deal out of things like "med" or "skin" or the like? and if tiny little things like that ARE a big deal, then why did you yell at Deathgod for making fun of someone's bad grammar in a different thread a couple weeks ago?
also, according to medi-lexicon, an online medical abbreviations dictionary, med is an accepted abbreviation for the following: medial, median, medication, medicine, medical, MEDIUM. if you can't figure out that 'med' is supposed to mean 'medium' (which is obviously short for 'medium tank') in deathgod's post, you probably shouldn't be talking so much.
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Med tank vs Artillery Fraps [message #91855] |
Wed, 02 June 2004 11:26 |
KIRBY098
Messages: 1546 Registered: February 2003
Karma: 0
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General (1 Star) |
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That arguement is only valid if the "med" slang usage is misleading, or detracting to the agrument at hand.
I fail to see how using abbreviation one time, has any bearing on the issue at hand, which is the survivability of a Mobile Artillery, versus a Medium tank.
If he was typing " so then i got in my med at the med facility and met this med student getting into his med sized medical med"
Then there's a problem.
How about adding useful, and supporting info to a constructive arguement rather than trolling for spelling errors?
Deleted
[Updated on: Wed, 02 June 2004 11:35] Report message to a moderator
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Med tank vs Artillery Fraps [message #91857] |
Wed, 02 June 2004 11:29 |
mahkra
Messages: 219 Registered: April 2004
Karma: 0
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Recruit |
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Aircraftkiller | "med" is short for "medical," not "medium."
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did you actually read my entire post? i looked up 'med' in a MEDICAL DICTIONARY, and it said that it was an accepted abbreviation for a number of things, one of which was 'medium.'
'med' happens to be one of those things that can mean more than one thing depending on its use. you're supposed to use these things called "context clues" to figure out which meaning it's using.
god, ACK. do us all a favor and go back to 3rd grade to learn how to read.
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Med tank vs Artillery Fraps [message #91881] |
Wed, 02 June 2004 14:28 |
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Deathgod
Messages: 504 Registered: February 2003 Location: The House of B
Karma: 0
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Colonel |
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spoonyrat | Priest, if you're not convinced, I'll make another fraps. This time I'll let a med tank move up and start hitting my Hand, then move out from my base and take him on. No range advantage and no hill for me to hide behind.
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I don't need convincing, I know what an arty can do. I also know what a good med tank driver can do, and what support can do as well. All of these tests, no matter what sorts of rules we set down for them, will be skewed, because they're not taking place in an actual game with other people involved in the fight. Rarely do you see one on one vehicle battles in Ren, except maybe in a 2v2 game. Playing Theorygade doesn't really accomplish anything.
WOL: priestofb
FUD Online for Renegade character details
The preceding post was sponsored by FUD.
We are the way, you are in the way.â„¢
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Med tank vs Artillery Fraps [message #91912] |
Wed, 02 June 2004 16:24 |
spoonyrat
Messages: 406 Registered: December 2003 Location: England
Karma: 0
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Commander |
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Deathgod | I don't need convincing, I know what an arty can do.
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No, you don't. No one in FUD does, which is why whenever you get raped by a skilled arty player, you play the "OGM U CAN HOLD A MOUSE BUTTON DOWN ALL GAME U R SO 1337!!!?!?!?!" card. No-one who understands tankskill says that.
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Med tank vs Artillery Fraps [message #91919] |
Wed, 02 June 2004 16:55 |
spoonyrat
Messages: 406 Registered: December 2003 Location: England
Karma: 0
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Commander |
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While not disagreeing with you on the way the nod arty SHOULD fire (In fact I'm fond of the way the renalert artillery works) I'm saying that if anything, body/headshotting with tanks takes more skill than with, say, a sniper rifle since you have to account for timing. Even more so with Artillery since you've got the inaccuracy to deal with.
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