Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » General Discussion » Renegade Alert Submarine Test #2
Renegade Alert Submarine Test #2 [message #90946] Sat, 29 May 2004 19:42 Go to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Work is progressing great on Submarines. They dive, surface, and fire Torpedoes. The screen turns a watery color when you dive underwater.

You can only hit Allied boats by surfacing, since the torpedoes launch in a straight line. They can, and will, drop Depth Charges on you to retaliate.

The Submarine propeller cavitates, a Navy term for "creates air bubbles", due to the speed of the propeller in water that isn't dense enough to prevent air from being released.

Keep in mind, that is a simple test level and isn't anything representative of the final product.

http://dynamic6.gamespy.com/~renalert/forum/uploads/post-5-1085880027.jpg

http://dynamic6.gamespy.com/~renalert/forum/uploads/post-5-1085880075.jpg

http://dynamic6.gamespy.com/~renalert/forum/uploads/post-5-1085880110.jpg
Renegade Alert Submarine Test #2 [message #90949] Sat, 29 May 2004 19:49 Go to previous messageGo to next message
Hydra is currently offline  Hydra
Messages: 827
Registered: September 2003
Location: Atlanta, GA
Karma: 0
Colonel
Awesome. Absolutely awesome.

Walter Keith Koester: September 22, 1962 - March 15, 2005
God be with you, Uncle Wally.
http://www.warriorforums.net/forums/images/warriorsforchrist/statusicon/forum_new.gif(<---New(ish) Prayer Group Forums)
http://img.photobucket.com/albums/v632/venompawz/cross.gif(<---Archived Prayer Group Forums)
Renegade Alert Submarine Test #2 [message #90950] Sat, 29 May 2004 19:50 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
Messages: 406
Registered: December 2003
Location: England
Karma: 0
Commander
That looks awesome Smile

Naval combat should be fun
Renegade Alert Submarine Test #2 [message #91007] Sat, 29 May 2004 23:28 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Trust me, it is fun. Even just floating around underwater by yourself.
Renegade Alert Submarine Test #2 [message #91008] Sat, 29 May 2004 23:29 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
how did you achieve the watery colored screen once it submerges?

"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Renegade Alert Submarine Test #2 [message #91010] Sat, 29 May 2004 23:36 Go to previous messageGo to next message
C4miner is currently offline  C4miner
Messages: 351
Registered: February 2003
Karma: 1
Commander
That is fucking awesome.
Renegade Alert Submarine Test #2 [message #91012] Sat, 29 May 2004 23:38 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
It was done through a lot of game.exe editing and Scripts.dll compilations.

I'm sure SK can tell you more about it.
Renegade Alert Submarine Test #2 [message #91024] Sun, 30 May 2004 01:25 Go to previous messageGo to next message
NHJ BV is currently offline  NHJ BV
Messages: 712
Registered: February 2003
Karma: 0
Colonel
Are you firing a torpedo upwards (almost vertically) on that last screenshot? And if so, does it launch into the air after it reaches the surface? Smile
Renegade Alert Submarine Test #2 [message #91044] Sun, 30 May 2004 04:26 Go to previous messageGo to next message
cowmisfit is currently offline  cowmisfit
Messages: 2035
Registered: May 2003
Karma: 0
General (2 Stars)
thats freakin awsome as shit Smile Can't wait to be able to do that.


hehe, look at this i made long time ago with the sub from renalert Smile Sent it in to a photoshop this a while back.
http://www.n00bstories.com/image.fetch.php?id=1206006791


http://img299.echo.cx/img299/7085/philly1ge.jpg
Renegade Alert Submarine Test #2 [message #91056] Sun, 30 May 2004 06:06 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

NHJ BV

Are you firing a torpedo upwards (almost vertically) on that last screenshot? And if so, does it launch into the air after it reaches the surface? Smile

That torpedo isn't going vertical, it's going horizontal. (you can see the sea floor behind it)


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Renegade Alert Submarine Test #2 [message #91071] Sun, 30 May 2004 08:04 Go to previous messageGo to next message
Dan
Messages: 395
Registered: August 2003
Location: UK
Karma: 0
Commander
How do you get out... do you have to be right next to terrain to get out? or can you drown?
Renegade Alert Submarine Test #2 [message #91093] Sun, 30 May 2004 10:09 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
Messages: 406
Registered: December 2003
Location: England
Karma: 0
Commander
As well as ship vs ship battles, will sea-to-land combat be implemented? Also I assume there will be a Landing Ship Tank, otherwise control of the waters wouldn't really be worth much Confused
Renegade Alert Submarine Test #2 [message #91096] Sun, 30 May 2004 10:15 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Why wouldn't it be? Even without the Naval Transport, which is going in, you still have vehicles capable of attacking land targets - the Soviet Missile Sub and the Allied Gunboat and Destroyer.
Renegade Alert Submarine Test #2 [message #91109] Sun, 30 May 2004 11:55 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
Messages: 406
Registered: December 2003
Location: England
Karma: 0
Commander
Ah, that's cool.
Renegade Alert Submarine Test #2 [message #91115] Sun, 30 May 2004 12:47 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
Messages: 1478
Registered: July 2003
Location: Syracuse, New York
Karma: 0
General (1 Star)
Shocked Shocked Shocked .
Renegade Alert Submarine Test #2 [message #91120] Sun, 30 May 2004 13:15 Go to previous messageGo to next message
Homey is currently offline  Homey
Messages: 1084
Registered: February 2003
Location: Canada
Karma: 0
General (1 Star)
Very good, i like the underwater stuff Smile

Homey
Renegade Alert Submarine Test #2 [message #91127] Sun, 30 May 2004 13:44 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
Messages: 1144
Registered: February 2003
Location: Moved a long time ago (it...
Karma: 0
General (1 Star)
Moderator - Mod Forum
Aircraftkiller

Why wouldn't it be? Even without the Naval Transport, which is going in, you still have vehicles capable of attacking land targets - the Soviet Missile Sub and the Allied Gunboat and Destroyer.


So no Cruiser? Sad Even though it would be horribly unbalanced lol, it was my all time favorite unit from RA.

Great job as usual. This will be an awesome patch. :thumbsup:


-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
Renegade Alert Submarine Test #2 [message #91132] Sun, 30 May 2004 14:06 Go to previous messageGo to next message
Renx is currently offline  Renx
Messages: 2321
Registered: April 2003
Location: Canada
Karma: 0
General (2 Stars)
Category Moderator
The cruiser will be a beacon activated strike.

Dan: There are docking areas. But if you're already in the sub there should be no reason to get out.


~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
Renegade Alert Submarine Test #2 [message #91152] Sun, 30 May 2004 15:49 Go to previous messageGo to next message
nastym4n is currently offline  nastym4n
Messages: 144
Registered: October 2003
Location: UK
Karma: 0
Recruit
well, I dont think much to your maps (well made but boring), but


THIS KICKS ASS!!!


good job Ack, keep em coming.


Renegade Alert Submarine Test #2 [message #91227] Sun, 30 May 2004 21:10 Go to previous messageGo to next message
deadmoap is currently offline  deadmoap
Messages: 20
Registered: May 2004
Karma: 0
Recruit
NO!!! You must make the submarine yellow so that I can sing "The Beatles - Yellow Submarine" while I'm playing the game!
Re: Renegade Alert Submarine Test #2 [message #91253] Sun, 30 May 2004 22:38 Go to previous messageGo to next message
mahkra is currently offline  mahkra
Messages: 219
Registered: April 2004
Karma: 0
Recruit
Aircraftkiller

The Submarine propeller cavitates, a Navy term for "creates air bubbles", due to the speed of the propeller in water that isn't dense enough to prevent air from being released.


actually, it's not really "air being released." air being released would be something like carbonation bubbles in soda.

what actually happens in cavitation is that little pockets of water are boiling. the water doesn't boil from the temperature increasing, though; it boils because the spinning propeller makes the pressure drop along its blades (especially at the edges and the outer tips). if the prop spins fast enough, the pressure will drop so much that the water will start to boil. (this reduces thrust, makes lots of noise, and damages the propeller, so it's generally avoided. but it DOES look cool.)

there's actually a different phenomenon called "ventilation" which creates air bubbles in the water (actually air this time, not water vapor). this happens when the prop is too close to the surface (usually in ships with a low draft, especially in rough seas). surface air or engine exhaust are drawn in to the propeller because of the localized low pressure the prop creates. as the air mixes with the water, it makes little bubbles and reduces thrust (kinda like cavitation).

(ACK, please don't be offended by my nitpicking. i just think this stuff is kinda cool and don't want people to get the wrong idea about what it is.)
Renegade Alert Submarine Test #2 [message #91261] Sun, 30 May 2004 23:38 Go to previous messageGo to next message
IRON FART
Messages: 1989
Registered: September 2003
Location: LOS ANGELES
Karma: 0
General (1 Star)
Are you some kind of Naval expert? lol Razz

http://www.baclan.org/albums/album05/dasmodell.jpg
Quote:


Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window

Renegade Alert Submarine Test #2 [message #91284] Mon, 31 May 2004 04:51 Go to previous messageGo to next message
mahkra is currently offline  mahkra
Messages: 219
Registered: April 2004
Karma: 0
Recruit
IRON-FART

Are you some kind of Naval expert? lol Razz


i majored in Ocean Engineering at MIT.
Renegade Alert Submarine Test #2 [message #91313] Mon, 31 May 2004 08:18 Go to previous message
JPNOD is currently offline  JPNOD
Messages: 807
Registered: April 2004
Location: Area 51
Karma: 0
Colonel
Heh,Is Crimson tide music implented to? ore just hellmarch? Very Happy
Nah looks verry coool, and i think i should go download this.(Ren alert Mod)
Previous Topic: Yuri's Revenge no-cd
Next Topic: Screen refresh rate
Goto Forum:
  


Current Time: Mon Sep 09 15:25:47 MST 2024

Total time taken to generate the page: 0.01325 seconds