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AOW Servers: Enjoy [message #90912] Sat, 29 May 2004 18:10 Go to next message
vloktboky is currently offline  vloktboky
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Registered: February 2003
Location: Kentucky, USA
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- Ability to report when a building is under attack and when a building is destroyed, including the name of the player who is the damager/killer.
- Character purchase and player kill message outputs.
- Vehicle creation/killed message outputs.
- Vehicle damage and destruction animations.
- Random flowing weather function for all hosted maps.
- Main weapon dropping from fallen soldiers.
- Auto AFK/Idle, Obelisk glitching, and B2B (currently only for C&C_Islands.mix) kicking, each can be turned on/off.
- Beacon logging.
- Ability to reroute all logging to any root text file, such as renlog2_date.txt
- Data written to output log files allow server side bots to have even more data to play with.

http://web.black-cell.net/ssaow.zip
AOW Servers: Enjoy [message #90913] Sat, 29 May 2004 18:14 Go to previous messageGo to next message
IRON FART
Messages: 1989
Registered: September 2003
Location: LOS ANGELES
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General (1 Star)
WOW

Thats very nice... :thumbsup:


http://www.baclan.org/albums/album05/dasmodell.jpg
Quote:


Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window

AOW Servers: Enjoy [message #90926] Sat, 29 May 2004 18:48 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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Moderator - Mod Forum
How does the auto-obelisk glitching kick work?

-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
AOW Servers: Enjoy [message #91033] Sun, 30 May 2004 02:51 Go to previous messageGo to next message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
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General (1 Star)
I made update functions to get the player name a while ago:
wchar_t *GetName(unsigned long ptr_) { 
	__asm {
		mov edx, [ptr_]
		mov eax, dword ptr[edx + 758h]
	};
}

char *Read16BitString(wchar_t *str) {
	char *result = (char *)malloc(wcslen(str) + 1);
	sprintf(result, "%S", str);
	return result;
}


Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
AOW Servers: Enjoy [message #91034] Sun, 30 May 2004 02:56 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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Registered: February 2003
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General (1 Star)
Beacon spamming kick: Kicks the player if he/she places beacons in a 15 second interval or less.

[Updated on: Sun, 30 May 2004 06:33]

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AOW Servers: Enjoy [message #91037] Sun, 30 May 2004 03:34 Go to previous messageGo to next message
Sir Kane
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Registered: March 2003
Location: Angerville
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General (1 Star)
2 things:
[list][*]The code doesn't compile in VC7.1 environment
[*]Where's my credit? Wink
[/list:u]


Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
AOW Servers: Enjoy [message #91059] Sun, 30 May 2004 06:34 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
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The readme was a bit unclear.. do you move all the files from the unzipped source code folder into the server folder or move the source code folder into the server folder? Confused
AOW Servers: Enjoy [message #91062] Sun, 30 May 2004 06:43 Go to previous messageGo to next message
Sir Kane
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Registered: March 2003
Location: Angerville
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You copy server2.ini, scripts.dll and scripts2.dll into <server folder>\ and objects.ddb (it's in \data\) to <server folder>\data\.

Then you can configure it by editing server2.ini.


Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
AOW Servers: Enjoy [message #91063] Sun, 30 May 2004 06:47 Go to previous messageGo to next message
cowmisfit is currently offline  cowmisfit
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Registered: May 2003
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General (2 Stars)
So it tells people when other people buy vehicals and characters?? Thats not cool at all, the purpouse is for people to come flying around the corner thinking HAHA IM GONNA 0WN THEM but they run into 8 med tanks Smile

http://img299.echo.cx/img299/7085/philly1ge.jpg
AOW Servers: Enjoy [message #91067] Sun, 30 May 2004 07:22 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
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Awesome, thanks. I thought you needed all the source code too. And I almost forgot to thank you both.

Cowmisfit, the reports would go to the FDS/IRC not anyone in the game. Smile
AOW Servers: Enjoy [message #91070] Sun, 30 May 2004 07:56 Go to previous message
iluvatar is currently offline  iluvatar
Messages: 27
Registered: January 2004
Location: Holland
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nice mod Very Happy

EDIT: nvm what i wrote delete it plz



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