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need help identifying M1Abrms1b.tga and M1Abrms2b.tga [message #90667] Fri, 28 May 2004 19:31 Go to next message
jonwil is currently offline  jonwil
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Registered: February 2003
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General (3 Stars)

I was looking through some stuff and I found a model with these textures plus some gmax files that wont open or export properly and some other wierd stuff.

Can someone tell me (based on the texture names) who made the model, what it is supposed to be a model of and (if possible) why the gmax files cant open/export properly.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
need help identifying M1Abrms1b.tga and M1Abrms2b.tga [message #90671] Fri, 28 May 2004 19:52 Go to previous messageGo to next message
TheKGBspy is currently offline  TheKGBspy
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Registered: April 2003
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done by Eric Kearns.

the medium tank model that was very nice and looking like an m1 abram tank.

about gmax problem i dont know. i never see it. i have see the w3d but original source file i havent


Ra2: Vengeance Project lead(it's Dead... sorry)
An empty Ghost since 2005.
need help identifying M1Abrms1b.tga and M1Abrms2b.tga [message #90683] Fri, 28 May 2004 21:30 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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Registered: February 2003
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General (3 Stars)

is this the same as the "old medum tank" ACK has used in some of his maps?
If so, how come his maps dont have the 2 textures I refered to in the thread title?
If not, what model is ACK using?


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
need help identifying M1Abrms1b.tga and M1Abrms2b.tga [message #90686] Fri, 28 May 2004 22:12 Go to previous message
Aircraftkiller is currently offline  Aircraftkiller
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General (5 Stars)
I use the original model with only the Renegade version of the UV map.

The tank had two 512x textures and one 256x for the wheels and turret basket, initially.
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