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C&C Commando : Nod Turret [message #89185] Fri, 21 May 2004 09:30 Go to previous messageGo to previous message
KIRBY098 is currently offline  KIRBY098
Messages: 1546
Registered: February 2003
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General (1 Star)
phlakaton

Eric Kearns and Joe Black didn't really do much "design" on the levels but they did act as minor slaves to the design process with the design team. Working with a designer to make levels. Then the wonderful task of going down the lightscape road and re-doing it about 10 times when something needed to move 15 meters or add something. Not a fun gig when the lightscape process could take up to 3 days on a big level. Multiplayer maps were a bit more forgiving ... at least they were small. LOL. Hmm... why would I talk in 3rd person? Strange.



Too much time at EA staff meetings is my guess.


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