Snipers with Ramjet vs Air units. [message #88568] |
Tue, 18 May 2004 23:43 |
mahkra
Messages: 219 Registered: April 2004
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Aircraftkiller | Having had a hand in developing the game, which you (for some reason) ignore
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Maybe if you actually argued points intelligently instead of just throwing insults around and acting aloof all the time, people would listen to you. But you're not going to convince anyone that you actually know what you're talking about when your arguments regularly consist of things like "So you want us to accomadate you because you want to think backwards and be an assclown?"
I only ignore that you "had a hand in developing the game" (whatever that means -- for all I know it could mean you fetched coffee for the programmers when they worked late nights) because you throw it around as your default argument when you can't prove your point using logic and reason.
If you're really so all-knowing when it comes to Renegade, you should be able to explain WHY things should be the way you want them. Instead, you just say "HEY STFU I WAS THERE I NO BETER THEN U." That's not an argument, it's just a self-gratifying statement about how you think you're so cool. As such, I ignore it.
Try using reason instead of just saying "I NO MORE THEN U." People might actually listen then.
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Snipers with Ramjet vs Air units. [message #88572] |
Tue, 18 May 2004 23:49 |
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Deathgod
Messages: 504 Registered: February 2003 Location: The House of B
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Aircraftkiller | So from what I gather, you're arguing for the sake of it, not because you're willing to compromise and see the viewpoint of the others you're arguing with... Which defeats the point of this forum, why bother wasting everyone's time with it?
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No, but I think that you are definitely arguing for the sake of it. Since these changes are supposedly going to happen anyway, why are you bothering to waste time coming here? You could be out finishing this patch up.
If you can't comprehend why you saying "I know better because I helped make some maps" doesn't qualify you to be a judge of game balance, then there is really no point for this discussion to continue as you are beyond reasoning. Do whatever you want, since you're going to anyhow, and go to bed tonight feeling secure in the knowledge that another brick was added to the wall between you and reality.
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Snipers with Ramjet vs Air units. [message #88577] |
Wed, 19 May 2004 00:49 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
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General (5 Stars) |
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Deathgod |
Aircraftkiller | So from what I gather, you're arguing for the sake of it, not because you're willing to compromise and see the viewpoint of the others you're arguing with... Which defeats the point of this forum, why bother wasting everyone's time with it?
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No, but I think that you are definitely arguing for the sake of it. Since these changes are supposedly going to happen anyway, why are you bothering to waste time coming here? You could be out finishing this patch up.
If you can't comprehend why you saying "I know better because I helped make some maps" doesn't qualify you to be a judge of game balance, then there is really no point for this discussion to continue as you are beyond reasoning. Do whatever you want, since you're going to anyhow, and go to bed tonight feeling secure in the knowledge that another brick was added to the wall between you and reality.
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Oh, it's not just me, if you had read what Falcon wrote you'd notice that Devinoch confirmed exactly what I SAID BEFORE: THE DEV TEAM DID NOT HAVE THE TIME TO BALANCE IT OUT BY ADDING ANTI-AIRCRAFT MISSILES TO ALL UNITS WITH MISSILES.
Comprende, that too hard to understand, or you just accepting the status quo because you're afraid of learning something else?
I already proved my point, mahkra. It's just that you're too much of a dumbass to understand it, and I definitely don't write "i no more then u" as you can obviously see... So, take your own advice: "you throw it around as your default argument when you can't prove your point using logic and reason."
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Snipers with Ramjet vs Air units. [message #88619] |
Wed, 19 May 2004 08:14 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
Karma: 0
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General (1 Star) |
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Falconxl | One of the few times I got a chance to play with Devinoch durring the air beta he was asked why snipers damage aircraft like they do. His responce was, "They don't have time to to make the rockets anti air." People wanted the Aircraft imideately which lead to the counter units not being set up and the lame ass system we have now being set up.
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That's an excellent point, and definetly means to attempt these changes. However, only a handful of people on this forum have actually played city flying exp, which didn't go down too well (Remember, missiles on various vehicles and rocket soldiers could home in, snipers did 20% of normal damage of air units). Apart from the rifle soldiers decreased damage against aircraft, I'm still wondering what went wrong. In theory, it was balanced. Perhaps not enough people used anti-air units to keep the aircraft away (remember, these games were around 10 v 10 - 12 v 12 in size), so maybe it's best to have an uber powerful unit to eliminate them since they've got the strength and speed to eliminate every other vehicle with relative ease.
If it can be re-released with the rifle soldier damage fixed, then someone with interest in this discussion, if not me, should ask speedy to host it for a while. His server always gets players; why not put this whole argument to the test since there's a level available to test it?
[Updated on: Wed, 19 May 2004 08:19] Report message to a moderator
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Snipers with Ramjet vs Air units. [message #88620] |
Wed, 19 May 2004 08:19 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
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General (5 Stars) |
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City Flying Exp was made quite a long time ago and was merely an experiment conducted by me with very little time on my hands. It's not an easy thing to balance units out. See why it wasn't added into Renegade, because of time constraints?
Try playing on the HT server which forbids n00b cannons through scripting. I play there most of the time now and the balance is superb without them. Aircraft are useful, yet they don't own everything since Raveshaws and PIC Sydneys are the perfect counter units to them.
[Updated on: Wed, 19 May 2004 08:26] Report message to a moderator
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Snipers with Ramjet vs Air units. [message #91944] |
Wed, 02 June 2004 17:59 |
snipbravo
Messages: 58 Registered: May 2004
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i already posted somethin here and ill post another thing. Any person who flies their aircraft into the field in walls flying and a sniper wipes the floor with their @$$, shouldnt even BUY a aircraft. They should buy a tank and do base attacks the old fashioned way.
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Snipers with Ramjet vs Air units. [message #91975] |
Wed, 02 June 2004 19:02 |
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SuperFlyingEngi
Messages: 1756 Registered: November 2003
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General (1 Star) |
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snipbravo | i already posted somethin here and ill post another thing. Any person who flies their aircraft into the field in walls flying and a sniper wipes the floor with their @$$, shouldnt even BUY a aircraft. They should buy a tank and do base attacks the old fashioned way.
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So when a sniper comes out, which is baically an inevitable, it's stupid to buy a helicopter? So, it's stupid to buy a helicopter. It's poor strategy to purchase a helicopter. Unless a 1 in 50 game comes along where no one knows how to buy a sniper rifle...
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Snipers with Ramjet vs Air units. [message #94314] |
Thu, 10 June 2004 17:50 |
snipbravo
Messages: 58 Registered: May 2004
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Aircraft killer, I like everything you do, the mods, the maps, etc... The only problem is that when you see a problem, You fix it the way you, and no one else, likes it.
I shoot the helicopters and the people that walk by... I hate noobs... I love my sniper rifle
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Snipers with Ramjet vs Air units. [message #95080] |
Sun, 13 June 2004 18:19 |
snipbravo
Messages: 58 Registered: May 2004
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I dont mean to make anyone mad, but first off, snipers should remain the same level of effectivity against aircraft. Why? Beacuse it would make all the dedicated snipers like me mad for one, and two, becasue the game designers made it that way for a reason.
The pilot sniping part and the critical area part are okay. I like those parts beacause EVERYONE likes it. Not just aircraftkiller. Even if it is undoable, It was a bright idea.
I shoot the helicopters and the people that walk by... I hate noobs... I love my sniper rifle
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Snipers with Ramjet vs Air units. [message #95343] |
Mon, 14 June 2004 19:08 |
snipbravo
Messages: 58 Registered: May 2004
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I dont know WHAT youralls problem is. I never asked for a response to ANY of the stuff i posted. Aircraft killer is unwilling to comprmise with others to seek a solution to this light armor sniping part. Its his way or no way. Id like to see u guys try to convince EVERYONE on renforums that snipers should be ineffective against vheicle or aircraft. U wont have any success. gaurenteed. How often do u play renegade anyway? Ive heard from a friend who is almost as reputable as u on renforums. He says that you MADE renalert to rectify this "problem". So WHY do u sit here whinin about a game u dont even PLAY?
I shoot the helicopters and the people that walk by... I hate noobs... I love my sniper rifle
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Snipers with Ramjet vs Air units. [message #95517] |
Tue, 15 June 2004 12:44 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
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General (1 Star) |
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I agree about the positive gameplay differences it "could" make. But remember, it might end up being worsely balanced than it is. I definetly agree that these changes need to be given a go though -- why not? It could be like a whole new Renegade where every unit can be used effectively (including rocket soldiers). But that's what I'm also afraid of.. supposing one unit became too powerful, even though you think there are effective counters to everything. For example, the mammoth tank. I don't think it should be changed at all unless unbalance issues arise concerning them and the other unit changes.
I'm wondering how the refueling of orcas/apaches will work. When they run out of ammunition, do they have a long recharge time to force people to go back to helipads which are programmed to refuel the vehicle instantly, while giving them 10 health back a second? That sounds pretty fun.
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