Chrono Canyon [message #88246] |
Mon, 17 May 2004 21:07 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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My old map, i never released it...in fact i forgot all about it.
but id hate it to goto waste, i found it on my old computer, from the LAN days.
well some of you might remeber it.
Its not that good. I didnt even know how to alpha blend. Or how to make a proper .Mix
RenAlert Only
http://www.dr-oblivion.com/Chronoshift.zip
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Chrono Canyon [message #88252] |
Mon, 17 May 2004 21:38 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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By all means knock yourself out, that was my first map. Its not accurate on things.
Id loved to see it remade. I would give you the gmax file, but i cant find it.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Chrono Canyon [message #88258] |
Mon, 17 May 2004 21:50 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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i found my 4th post:
Quote: | Ive been to renhelp, but i didnt see anything about a.i spawners, and i didnt create a script folder so i guess sims are trouble. got a link?
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Now my tutorial on bot making is on RenHelp. Weird about things like that.
(has nothing to do with this post, its just weird to me.)
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Chrono Canyon [message #88269] |
Mon, 17 May 2004 22:27 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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I would never take full credit. I would have to add your name to the credits.
Refinery? Oh! yeah that place where the dirt shows through.
Yeah ill get those files together.
You can get the chronoshpere to work? did you jump into the spinny things in the basement?
I would love to redo that too, but they already have the chronoshpere, so no need really.
I made that long ago, i can do much better stuff now.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Chrono Canyon [message #88350] |
Tue, 18 May 2004 10:20 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Thank you.
i agree about the flying vech, at this time i ddint even know about the hidden mesh, vech blocker.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Chrono Canyon [message #88428] |
Tue, 18 May 2004 13:37 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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EXdeath7 | Everything is alpha blended , added a waterfall , made the whole map itself a bit wider for more manuverablitly for tanks , added a exit to the canyon so its not liek they fell in a cayon and started building a base , removed the chrono sphere , added a powerplant for both teams. Removed the walls and replaced them with destroyable ones , made the water so you dont walk ontop of it , added flying vechs and alot of other things. Ill finish it up tonight and send you the gmax file.
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That sounds great Ex, Youve put alot of work into it
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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